Showing posts with label gambit. Show all posts
Showing posts with label gambit. Show all posts

Saturday, October 4, 2014

Marvel cancels ALL-NEW X-FACTOR

News broke this week from Peter David himself (haven't seen word from Marvel officially yet but the horse's mouth seems good enough for this one) that ALL-NEW X-FACTOR will be cancelled with issue 20. David writes on his blog that, though this was reported by Bleeding Cool, their report was almost entirely inaccurate except for the crucial detail of "this book is being cancelled." I guess Bleeding Cool (a terrible news site that no one should visit or give positive recognition to because it's often just rumor printed as fact) said that the book was cancelled with issue 19 and that it had to do with Quicksilver being brought back to the Avengers. Instead, David says on his blog, it's cancelled with issue 20 simply for poor sales, leading to some observations from David about the way comic sales are calculated, about Gambit's trouble heading up a book, and about how terrible Bleeding Cool is.

This doesn't necessarily come as a surprise but it still elicited a frown from me. I haven't been a huge supporter of this book in the way that I liked David's old X-FACTOR but it's certainly had its moments, showing that David can still craft a good story with compelling characters who have very specific and interesting dynamics. I thought the book tripped over itself occasionally and had the tonal issues of a book that wanted to infuse humor maybe a little too often, sometimes leading to ham-fisted jokes and references. Regardless, it certainly isn't the worst book out there right now, probably not even in the lower ten percent. Unfortunately, "middling with potential" doesn't tend to stick around.

Thursday, June 5, 2014

All-New X-Factor 9, Amazing X-Men 8, Amazing X-Men Annual 1

All-New X-Factor 9
David (w) and Di Giandomenico (a) and Loughridge (c) and Petit (l)

It's rather a rest day to start for X-Factor as the team returns home from their perhaps ill-thought-out mission to rescue Georgia Dakei with young Georgia in tow. She blames Cypher for the problems but seems onboard with Gambit, to Cypher's chagrin. Gambit is having his usual troubles with the team and its mission, troubles that will no doubt be exacerbated by the fact that he just unknowingly slept with Harrison Snow's wife Angela, as discovered by Harrison's assistant and secret lover Linda. Meanwhile, resident mad scientist Doctor Wexler DNA tests Georgia (pretty much just for fun) and reveals that Scott Dakei isn't her father and her deceased mother isn't actually her mother. Instead, her birth mother, Dakota Bennett, lives in Minneapolis and her birth father is unknown. Quicksilver argues on Georgia's behalf that she ought to be able to meet her birth mother and X-Factor brings her to Minneapolis, where she's greeted happily by her mother. Unfortunately, her birth father is apparently a supervillain named Memento Mori and he's been watching the house for a long time waiting for Georgia to return.

For a rest issue, there's plenty happening here. One of the good things about an issue like this, one that removes them from immediate action, is that we can get a sense of where the team is and how everyone stands with everyone else and what's happening in everyone's life. In many ways, the rest issues are some of Peter David's strongest because he understands the way a team works and knows that the important part of a team book is making sure they feel like a team. That was one of the strengths of his previous long-running X-FACTOR title and it's clearly at play here. There are certainly parts of this issue that drag a little and I'm still finding it a little hard to get behind the Georgia stuff (I'm not really compelled by her character as yet, but it's still obviously an early issue for her). Worth looking at in this book is a nice two page sequence where Georgia talks to Cypher and, when he leaves, she talks to Danger. The two pages are near-mirror images of each other with a few of the panels set exactly the same way and with Gerogia in the same position. Big shout-out to colorist Lee Loughridge on that one because he does pretty spectacular things with the very slightly different light on each page as time has passed a bit. I read it on my computer and could easily flip back and forth between the pages and it was pretty neat, you guys.

Total Score: 4/5


Amazing X-Men 8
Kyle and Yost (w) and McGuinness (p) and Farmer (i) and Rosenberg (c) and Caramagna (l)

It's important to note before I start this review and summary that Wendigos, the incredibly powerful, nigh-unstoppable Canadian murder machines that every so often run into Hulk or Wolverine, are created, thanks to a curse on the land, whenever anyone eats human meat. Anyway, two guys in Canada at a meat processing plant get into a scuffle and one accidentally shoves the other into a table at just the wrong angle, snapping his neck. To protect himself, the murderer shoves the victim into the meat grinder. Do you see where I'm going with this? Wolverine, kind of sick of being cooped up in the school and seemingly invited away, pays a visit to old friend Heather MacNeil Hudson (though she's labeled as Heather McDonald here so maybe I missed something?), AKA Vindicator of Alpha Flight. Heather tells him that her husband James Hudson, AKA Guardian, has been missing for some time and she's worried about him (they've also been fighting a lot lately, as they did the last time we saw either of them in FEAR ITSELF). She and Wolverine go to try to find him as back home Ororo worries about where the healing factorless Wolverine has gotten off to now. Wolverine and Heather quickly learn that Guardian was attacked by a Wendigo and immediately try to call in backup but they may be too late, as they're set upon by a whole slew of the creatures just as Ororo, with the help of Rachel Grey and Cerebro, calls an X-team to Canada.

AMAZING X-MEN so far has been an okay book, one that seemed to take the place of Jason Aaron's WOLVERINE AND THE X-MEN in its lightheartedness and its near whimsicality. Now Craig Kyle and Chris Yost take over and immediately throw it into a much darker place, though the art of Ed McGuinness and colors of Rachelle Rosenberg still rather keep it a little lighter than most books. It's an immediately interesting story which will pit the X-Men, including, presumably, reintroduced Colossus, Nightcrawler, and Northstar, as well as a non-healing Wolverine, up against a ton of extremely powerful Wendigos. It immediately gets dark to the point where there was a legitimate chance that Heather was about to be torn in half by Wendigos. So bit of a different tone here but I certainly don't think it's the wrong way to go on this book right now. I also like the addition of Mark Farmer's inks on Ed McGuinness' pencils since McGuinness tends to draw action and certain people very well but sometimes makes people look a little too young for my liking and Farmer's inks seem to balance that a little. Overall, very good start to a new look AMAZING X-MEN.

Total Score: 5/5


Amazing X-Men Annual 1
Nero (w) and Larroca (a) and Oback (c) and Caramagna (l)

A new villain, who seems to be Inhuman though his origins are rather unknown and, presumably, will stay that way, named Meruda has been attacking and brutally killing members of Ororo's old tribe in Africa and has now targeted her cousin Abuya. Ororo rallies the X-Men and they set off to Africa, where they find Meruda is using Abuya's soul to power a dark and evil force. While the rest of the X-Men fight the beast, Ororo fights fellow elemental Meruda, who explains that Ororo killed his family and his tribe when she was a child with a sandstorm she could not control. Though all of this hurts Ororo and brings up some past doubts about what happened that day, she manages to fight Meruda down, destroying him in the process. Meanwhile, the X-Men manage to take down the beast and save Abuya. Ororo discovers, thanks to a spirit on the plains, that she was not responsible for the death of Meruda's tribe, that it was an unrelated sandstorm that killed them. There's a backup story in here by Marguerite Bennett that focuses on Firestar, too.

It's not an awful one-shot sort of story, focusing on Ororo and her past in Africa and that questions what could have happened thanks to a young girl who could control the weather but couldn't, you know, really control the weather. The story is a bit bogged down, though, by lengthy exposition and overlong dialogue. The art is alright but loses some points as well for one of the weirdest shots to end the story as we see Ororo from the back, butt clearly defined past her cape(?) looking out onto her team. Geez, egregious butt-use there, Larroca.

Total Score: 3/5

Thursday, May 8, 2014

All-New X-Factor 7, New Warriors 4

All-New X-Factor 7
David (w) and Di Giandomenico (a) and Loughridge (c) and Petit (l)

Serval doesn't need X-Factor today so they come up with their own mission, brought to their attention by new team member Cypher. The daughter of anti-mutant author Scott Dakei has broadcast a live stream to the world saying how she's too cooped up and how she wants to experience the world before her stream is stopped by her father having one of his men shoot out the computer. The team agrees (some more willingly than others) to try to secret Georgia away from her father if it's what she really wants. They visit his locked-down home and, after some initial bumps, manage to get a chance to talk with Georgia. She says she doesn't want to run away and that she's happy where she is, happy to wait until she's able to leave. Cypher refuses to accept such an answer, believing that she's being held prisoner by her father, and tries to take her with them regardless. She shows off her own power then, though, as she reaches up and touches Cypher's face, seemingly draining life force from him.

Story
Peter David does have a tendency to take what's in the news of the day and place it into the comics world. I remember, in fact, reading a long section about it in his book on writing comics (I would be more specific but I'm not near the book right now, you guys). There are plenty of examples of this sort of thing happening, a discussion about whether you can separate art from its creator, but the most recent example is Ender's Game creator Orson Scott Card, an outspoken anti-homosexual...uh, bigot (I was trying to go with something classier but nothing came, sorry dudes and dudettes). Scott Dakei (guys, his first name is even Scott!) engenders the same sort of conversation: should Danger be reading his book despite his anti-mutant beliefs? Who does she support when she buys the book? Does she show support for his causes by buying a book unrelated to his beliefs? All sorts of questions and very few answers here because it's a hard question to answer. Beyond that, the attempted rescue of Georgia is a little far-fetched but David (something else he pointed out in his comic-writing book) himself makes sure to point out it's a little far-fetched before we can. Well countered, Peter David, well countered. 4/5

Character
There are some character movements in here, particularly surrounding everyone's motives for saving the girl and how far each is willing to carry on with it. Quicksilver hates Dakei and wants to upset him, Gambit wants to be the sort of hero who doesn't get so muddled up in dealing with supervillains that he forgets the little guy, and Cypher seems particularly attuned to the idea of a depressed girl trapped maybe against her will. Probably some more on that coming later, supposing Cypher isn't dead. There aren't huge revelations here but David is doing a good job to ensure we understand a little more about who these guys are as we push forward. 5/5

Writing
The issue gets a little long-winded and borders very tentatively on preachy well after we understand what the debate is. The order of the day in comics is shorter and quicker interactions but David forgoes that to make sure the specifics of each debate in this issue (whether you can separate an artist from his or her work, why this group of mutants should get involved in Georgia's struggle, the ethics of kidnapping someone who wants to be kidnapped, etc.) are unveiled. It's maybe a slower read than some of the other ones but it doesn't really drag, particularly. If there's a problem with it, it's really that there are too many debates going on and it means we jump from one ethical dilemma to another without any sort of resolution, leaving the reader exhausted by the end. David, though, does a good job to illustrate multiple points and counterpoints to a lot of these questions. 4/5

Art
Di Giandomenico does a pretty good job with the character designs here and works to some of his own strengths by showing faces at very specific angles and often giving the characters somewhat longer, wavier hair to give everyone a solid sense of motion. I don't always love Di Giandomenico's art but it works out pretty well here. 5/5

Miscellaneous
Maybe I should have talked about all that creator/art stuff down here and left "story" to the broader strokes. Whatever.

Total score: 4/5


New Warriors 4
Yost (w) and To (a) and Curiel (c) and Caramagna (l)

Just as Nova has been captured trying to protect his fallen comrades, Justice, Speedball, Sun Girl and Haechi (that's what the splash page calls Mark, the new Inhuman they found) turn up and enter the fight. With the New Warriors assembled, they begin to fight back against the Evolutionary and the High Evolutionary (two different people, you guys, totally unrelated somehow) and manage to send the High Evolutionary fleeing for his machine. Well, maybe it's not totally fleeing because the machine will kill everyone with powers once he starts it up. It immediately knocks out their entire group (save for Nova, who was knocked out at the end of the fight) except for Sun Girl, who is human using tech. The High Evolutionary explains the stakes but Sun Girl refuses to listen and blasts him through the stomach before blasting the machine. With the High Evolutionary wounded and the New Warriors back on their feet, the villains are forced to flee (for reals fleeing this time). Though they regroup in the Savage Land, the High Evolutionary proclaims that there's no time to try again, the Celestials are on their way.

Story
It remains an intriguing story, the idea that the Celestials are ready to wipe out the unclean planet as evolutionary progress has been so...unique up to this point and as the villains of the series are trying to protect the Earth as a whole by killing the majority of the superpowered beings on the planet. It's the ultimate "kill one person to save a hundred" sort of story but ramped up to a much bigger scale (as the High Evolutionary points out). With a pretty neat group of characters representing each of the major evolutionary off-shoots (and a few more at that), this story has set itself up to be an exciting one. Also, bonus points for invoking Ghostbusters with the next issue tease of "Dogs and cats, living together." 5/5

Character
Christopher Yost has been one of my favorite writers recently for picking up just about any character and immediately writing them with a strong voice and a pretty interesting thing to add to a story. No one ever feels like they were just tossed into a story without a reason for being there and that's the case now too as everyone adds something to the issue and as Yost manages to write fun and exciting fight dialogue. It reminds me, in a way, of what Bendis likes to do on just about every page of every book but, instead of it being irritating to me, it's paced in a way that works and that makes sense and flows better. I'd say more but I'm afraid I would just rail against Bendis' back-and-forth dialogue some more and we've all already heard plenty about that. 5/5

Writing
I feel I've rather covered this in the previous two sections, particularly in "character," but Yost's writing continues to be strong and the pacing starts to get pretty hectic right when it needs to here, ramping everything up as the fights start. Solid stuff. 5/5

Art
Marcus To and David Curiel are doing a great job here. There wasn't a lot that really struck me in this book (I'm not great at reviewing art unless it really sticks out to me, positive or negative), but To conveys plenty of emotion and his action sequences work extremely well. Fun and fitting stuff. 5/5

Miscellaneous
I had high hopes for this book when it kicked off and I'm yet to see them disappointed. I also like that cover quite a bit.

Total score: 5/5

Thursday, April 10, 2014

All-New X-Men 25, All-New X-Factor 6

All-New X-Men 25
Bendis (w) and Marquez (a) and Ponsor (c) w/ Timm, L. Martin, A. Adams, Mack, Young, J. Keith, R. Rodriguez, Bermejo, Gracia, K. Williams, JG Jones, Del Carmen, J. S. Campbell, Ruffino, Wicks, Shiga, Hipp, Wittert, J. Parker, M. Wilson, J. Thompson, P. Smith, Wiacek, and Bellaire (a and c)

Beast (present day Beast, not Beast of the past in the present) lays in bed being lectured by the Watcher about how his decision to bring the original X-Men to the present was so bad that it's ruined the chance of happiness for mutants ever again. We see a ton of different possible timelines from a slew of guest artists (seen above) with a brief close-up on every one of the original X-Men and see all the bad futures they could have and all the good futures they can't have before Beast asks for help resetting things and Watcher tells him that he's deplorable and that he only watches and can't act.

Okay, so this is a weird little boy-who-cried-wolf situation because I tend to spend a lot of time not enjoying ALL-NEW X-MEN (I spend a lot of time actively not liking it which shows just how sad I am) and then this issue comes out. Don't get me wrong, I still don't like this issue but I dislike it for more reasons than normal and I even don't like it for the message Watcher's sending, although it's the message I've wanted sent since day one. No, what I don't like about this one is the fanfare. It's an oversized issue with what the cover claims is "the greatest artist roster ever assembled." I have no qualms with that claim and the art is pretty impressive throughout (though it takes some questionable turns here and there) but I don't understand why it has such a roster. It's the 25th issue of an X-MEN book. It's not like people are surprised it made it to 25. Even with Marvel's sometimes flagrant renumbering, 25 isn't a huge, huge mark to reach. DEADPOOL celebrates issue 27 this week. THUNDERBOLTS and IRON MAN are both on issue 24 this week and I'd be quite sure neither will pull out all the stops for issue 25. Even a book like X-MEN LEGACY that must have been constantly on the bubble numbers-wise hit 24 before the big 300th issue. Even putting that aside because why should I complain if comics get celebrated every once in a while, this story simply isn't that good. Like, it's a perfectly serviceable story but it feels perfectly serviceable as a .1 or something. It lands between arcs and it gives something of a recap of what's happening to give readers a jumping on point. The story, then, is fine for what it is but let's not act like what it is is something absolutely groundbreaking and worthy of the attention this book wants from everyone. Look. I shouldn't complain, this book has some great art in it (I particularly shouldn't complain because David Mack and Skottie Young each get a page and I adore them both). I just hate fanfare that feels so cynical. And I just flat-out don't like this book.

All-New X-Factor 6
David (w) and Di Giandomenico (a) and Loughridge (c)

The team goes to see Doug Ramsey, AKA Cypher, in the hopes that he'll shed some light on Warlock's current situation. Doug's been having some bad dreams wherein he becomes an incredibly powerful villain and kills all of his friends and he's decided he's going to throw himself off a cliff to prevent it happening. However, X-Factor shows up in time to shake him from that notion though it's still clearly sitting in the back of his mind. Danger scans him and discovers that he has a piece of Warlock tech in him and, despite his protestations, removes it to show it to him. He discovers that it's been sending transmissions about him to Warlock. The team and Doug go to find Warlock and the Magus, following the transmission from the piece of Warlock previously in Doug. When there, they're welcomed by the Magus who reveals that he's just trying to carve out a life for himself in the wake of the destruction of his home planet. The techno-organic virus that had infected him before gave him the ability to break from traditions once held by the Technarchy, meaning that he was able to set aside his enmity for his son and work together with him to promote their race. Now the Magus really is just a businessman trying to live life on Earth. He allows Warlock, who explains that the machinery in Cypher was just to ensure he didn't hurt himself as he'd been thinking of doing, to leave with X-Factor and the two former New Mutants join the team.

The book is coming together more and more and as these two new members join up with the team we can start to see that there are plenty of plot lines waiting to be unraveled. On top of the Quicksilver+the Uncanny Avengers storyline, there are burgeoning details about Cypher, about Danger and Warlock (Warlock quickly falls in love with Danger) on top of the Danger and Gambit weird thing that's happening, about Polaris' mental state, about the whole Serval thing, and even about Harrison Snow's affair with his personal assistant and his newly introduced and troubling wife in this issue. The characters are starting to come alive in their own way now too and it seems like things are really starting to fall into place for this book. Now there are a number of threads to be pulled, all of which could seemingly unravel everything, and still, presumably, plenty of other plots to build on going forward. Peter David lasted as long as he did with a book like the previous X-FACTOR because he write a solid team book and knows how to layer in problems for his characters as well as anyone in the business. They don't always work and sometimes the characters start to sound a little similar but by and large he manages to build a team that has a lot of heart and personality and a story that is barely keeping itself together in the best of ways. That's starting to come through here and ALL-NEW X-FACTOR could be primed for a nice run.

Friday, March 28, 2014

Amazing X-Men 5, All-New X-Factor 5, Marvel Knights X-Men 5

Amazing X-Men 5
Aaron (w) and McGuinness and Vines (a) and Gracia (c)

With all of the X-Men by Nightcrawler's side again, they prepare for war with Azazel's ship. Nightcrawler and his friends do what they can to keep Azazel and his pirates at bay but they begin to make a real push against the X-Men and, after Wolverine is stabbed through his back, Nightcrawler is forced to consummate his deal with the Bamfs, the terms of which are still unknown to us. He goes through with it, despite the pleadings of an also-Heavenly Charles Xavier in his head, and the Bamfs pile on Azazel, forcing him to Earth, while Nightcrawler and the X-Men make their way back out of the portal. The deal that Nightcrawler made chained Azazel to Earth, meaning he can't take over Heaven or Hell or anything out there at the cost of his own soul. But hey, Nightcrawler's back!

I still don't really like this arc in its conceit. I think it's a dangerous move to bring Heaven and Hell into a universe that can't possibly abide them. Well, okay, Hell already exists in the Marvel Universe so I suppose it's not that much of a stretch to say that Heaven is there too but the truth of the matter is that Hell works in a somewhat different way than the typical model of Hell. Heaven, then, seems just like a place that would contain the souls of all of the heroes that have ever died and how do you close that door once it's been opened? Obviously heroes don't exactly suffer from overly long deaths, but dropping Heaven into the equation seems both like it's going to bring up religious issues and just be a possible panacea for any deaths that are still to come. On top of that, the scale of the story almost didn't seem big enough; I don't know that it ever truly found its footing here and I particularly don't like introducing Heaven so blatantly with a story that doesn't really shine. I continue to be very torn on Ed McGuinness, who has all the basics of drawing really mastered but whose characters (particularly the women) have really child-like faces (Storm on the cover of this issue terrifies me more than most things in the world). But hey, Nightcrawler's back!

All-New X-Factor 5
David (w) and Di Giandomenico (a) and Loughridge (c)

When Gambit wakes, Danger is standing in his room. She explains to him that his kiss introduced organic counteractions to the programming Nil had done to erase what she once was but that she fears it wasn't enough and needs more counteracting. Gambit doesn't really know what this means and he leaves more than a little shaken. Meanwhile, the introduction of Danger to the team has made things a little trickier around the office as she recognizes immediately that Quicksilver had left through the bathroom window and run somewhere before running back and pretending to be finished with the bathroom based on his heart rate and she deduces that Harrison Snow is having an affair with his assistant when she scans that the assistant has Snow's DNA on her in ways that suggest such an affair. Of course, everyone denies these allegations and Danger is left doubting herself even more. Finally, when X-Factor is brought into a business meeting with the head of an up-and-coming tech business that Snow wants to buy out, Danger immediately recognizes that the man isn't human. As everyone protests Danger's accusation, she plunges her hand through his chest to reveal his true nature. It's the Magus, head of the Technarchy and father of former New Mutant Warlock, who turns up apparently on the side of his one-time enemy Magus as X-Factor faces off against him. Warlock appears to save his father and the two escape while X-Factor tries to put everything together. Polaris decides they need to go see Cypher to understand what's happening with Warlock.

The introduction of Danger to this team has already made the book a good deal more interesting. It's thrown another dynamic in with this team and it's already showing how much more difficult it's going to be to keep secrets around here. With the reveal that Danger can sniff out everyone's little lies, we're able to see just how much of a powder keg Peter David has built with his core three characters and with Harrison Snow, who is still obviously set to be the villain of the piece. In that way, this issue has to be the strongest so far of the bunch and it hints that things may continue to improve as we get a little deeper into a new plot and as we start to establish new members for the team (color me surprised if Cypher and/or Warlock doesn't end up on the team when all of this is said and done). There are perhaps a few too many nerdy references in here for the characters - I have no doubt that they don't sail over the head of anyone reading it but I don't believe that some of the characters would actually make them let alone make them in the situations in which they are made (Snow makes a Doctor Who reference to the head of the other company and then quickly explains that it's a Doctor Who reference for literally no one's benefit in his first time meeting the other company's head). Still, the plot is moving, the characters are coming into their own, and everything's working out one way or another so let's hope this ball keeps rolling.

Marvel Knights X-Men 5
Revel (w and a) and Peter (c)

The dream-Xavier shows up at just the right time as he gives Kitty all of the inspiration she needs to continue fighting and to inspire Krystal into doing what she can to give them an army and to find her way to Darla. Meanwhile, Rogue and Wolverine, their recent fight put aside, re-enter the fray near Darla and manage to keep things chaotic for the young mutant while she begins to panic and tries to use the drugs she got from the head of the cult to up her powers. Kitty and Krystal, leading a Krystal-controlled team of bikers back into the town, cut a swath through the battles and all of the X-Men present begin to get added help when they create their own backups in the form of dream-Storm, dream-Nightcrawler, and dream-Colossus. While the fight rages, Krystal makes her way to Darla and tries to talk her down. Though it's a struggle to convince Darla that she's not doing the right thing here, Krystal eventually succeeds and gets Darla to give up the fight and let the X-Men help her. Finally everything begins to calm down and, to help a little bit more, Krystal convinces the press that everything they'd seen from the outside of these fights were created by a mine cave-in and subsequent explosions from that.

It's a nice little ending for what has been a nice little series. One of the most apparent things about writer/artist Brahm Revel throughout this series has been a true love for the X-Men. He cares who these characters are and where they've come from and, while this story was a sweeping tale about two scared mutants in a town that hates and fears what they are, it's what really drove the story all the way through, right up to its ending with the dream-X-Men team coming to the aid of fellow X-Men Wolverine, Rogue, and Kitty Pryde. The book reads as a real love story to the X-Men while managing to create and craft a story all distinctly its own, aided by Revel's outstanding art. I liked a lot of the things that were happening in MARVEL KNIGHTS SPIDER-MAN (thanks, in large part, to the incredible Marco Rudy art) but I think this series stands a little better as a complete story. Certainly a story worth telling and I think we can safely say, now that the newest batch of MARVEL KNIGHTS books have all been completed, this little experiment of reintroducing the MARVEL KNIGHTS line was a success.

Wednesday, March 12, 2014

All-New X-Men 24, All-New X-Factor 4

All-New X-Men 24
Bendis (w) and S. Immonen and von Grawbadger (a) and Gracia (c)

J-Son, King of the Spartax empire, interrupts Gladiator's tribunal to ask why Jean Grey has been put on trial for crimes she hasn't committed and why he'd still be going after her even after he's done so much to harm her, like hunting down her family to destroy any sort of genealogical attraction the Phoenix felt to Jean Grey. Of course, this leads to a delay in the trial and to a very angry Jean Grey. She's escorted back to her cell while Gladiator and J-Son argue but she breaks away from her captors, escaping into the city. Meanwhile, the Guardians, O5 X-Men, and Starjammers manage to secure a Shi'ar ship with the aid of Angela and fly it down to the planet, hoping to go unrecognized. They land and find themselves immediately discovered by Gladiator and his Imperial Guard. They quickly get into a fight before Jean emerges and asks to be brought back in and tried as a murderer.

It continues to be a little hard to review this book (and a good deal of Bendis' books, but the difficulty increases steadily the more characters are involved. I should make a graph) because my problems with the dialogue and the interactions and the tone and the double page spreads and everything else is already so well-documented. There's probably something deeper I could say about the fact that nothing changes in the style of so many of his books from issue to issue but it seems petty to complain about that; clearly if Bendis is popular, he's going to keep writing in that style and putting out books that fit that formula. So maybe one of my issues with this whole series and everything else that's come out surrounding this in the last year is that it's all so boring to me. I very rarely have found Jean Grey interesting, I tend not to be too connected to the Phoenix as a whole but particularly Jean Grey is uninteresting in the hands of many writers, and she and Cyclops, the oatmeal of the superhero community, are really at the center of this series, just like Cyclops is the center of UNCANNY X-MEN. Of course, it doesn't help that I have had real misgivings about the conceit of ALL-NEW X-MEN since it launched and I am getting more and more sick of stories about "can we kill an innocent person to stop crimes they may commit?" which means that, at least for right now, literally nothing about this book is working for me. Okay, and there IS something to be said about the fact that the format of these books never seems to change and I don't feel invested in ANY of these characters, partly because I know they all must get back to the past at some point and because I just haven't been given a reason to care about any of them yet. Too much to complain about in so little time.

All-New X-Factor 4
David (w) and Di Giandomenico (a) and Rosenberg (c)

X-Factor has discovered that Gambit's old associate Nil was the one responsible for taking considerable funds from Serval Industries and that he did it using a a very damaged Danger, former X-Man. Now she seems to have no memories and a distinct desire to kill her captor. Gambit, who has the closest semblance to a relationship with her on the team, tries to talk her down to no avail before Polaris destroys her body with her powers. However, Danger can inhabit other mechanical forms and quickly inhabits the team's ship to preserve herself and continue to fight. Her body rebuilds itself and she transfers back into that, ready at last to kill Nil, who finally offers himself up in the hopes it will save the island. Gambit refuses to allow it though and jumps on Danger again, this time kissing her before she can strike at anyone. Somehow, this restores her to herself enough for her to recognize Gambit and stand down. The team convince Nil to give back the money he took and they all leave with Danger in tow. Without discussing it with the rest of the team, Gambit promptly offers her a spot with X-Factor.

Okay, so let's get the compliments out of the way first. The issue moves pretty well. Peter David has a tendency to chew scenery a bit and load up dialogue with exposition and it happens here to an extent but, despite that, the issue moves quickly enough, keeping the action intense enough to merit a very action-based issue. There are, of course, still some flaws after that. The big one is the cliché yet also inexplicable return of Danger's memories after a kiss from Gambit, who admits himself that he never had any sort of romantic link to the robot, the living embodiment of the Danger Room. They had spent time together in various X-meetings and the like but I don't even think they've had a particularly close bond at any point. And yet, here we are, as the issue winds down, with Gambit kissing a robot and it having enough of an impact on that robot that her memories return and her homicidal rage is quelled. It's simultaneously a giant cliché and a deus ex machina, all wrapped neatly into one package. I think that the interesting things that are happening in this book are getting somewhat overlooked by moments like that and some of the exposition pieces. For example, I think David is developing something very interesting with Polaris but I think it's going to be hard to get to it if the book can't get past some of the set pieces. I'd also like to see a little bit more happening with Gambit and Quicksilver. It's a hard book to judge right now because we're only four issues in so there hasn't been a lot of time to really get into it with some of the characters and still tell compelling stories but I'd like it to at least go one way or the other. This story wasn't compelling enough (it basically boiled down to "Danger is crazy for some reason and Gambit's kiss made the crazy go away") and it ended up just taking away from the book as a whole. Still, four issues in isn't unusual for a book to still be finding its footing.

Thursday, February 13, 2014

All-New X-Men 23, All-New X-Factor 3

All-New X-Men 23
Bendis (w) and S. Immonen and Von Grawbadger (a) and Gracia (c)

The ANXM find themselves in space alongside the Guardians of the Galaxy in the quest to find Jean Grey. They know that it was the Shi'ar who took her and have been tracking the Shi'ar ship but it's not gone unnoticed. The two factions quickly get embroiled in a space battle with various members of the Guardians deploying to fight the Shi'ar in space and others and the ANXM staying behind in the ship, where they get unlikely support from the thought-dead space pirate Starjammers, led by the Corsair, Cyclops' father Christopher Summers. Meanwhile, Jean continues to be told that she's on trial for crimes committed by the Phoenix and ham-fistedly tries to explain that she hasn't committed these crimes.

I would, perhaps, be less averse to this series (despite its horrible conceit) if issues read as quickly as these summaries went. Instead, thanks to Bendis' famous back-and-forth dialogue, the issue ends up losing both its tension and its pace. Bendis tries to restore it with the Jean Grey bits, putting her up against a seemingly impregnable foe, and with the tension Scott is clearly feeling (Scott, who will soon star in his own ongoing soon from Greg Rucka), but it falls short when you have Bobby making non-stop jokes and Rocket making non-stop (grr) fake swears. Of course, there is a time for comic relief in the midst of a serious situation but it tends to be bad if it's impossible to separate the two. I've pretty much been solidly on record about my dislike for the conceit that the O5 X-Men are in the present in the first place but I'm willing to accept it if it still yields good stories. This one feels like an attempt to bring up the trope of "can you find someone guilty of crimes they haven't yet committed," a question asked constantly in comics and other media and one that Bendis himself has even asked in the last year in AGE OF ULTRON. So I'm not on board with this plot, I'm not on board with the dialogue, and I'm not really on board with a lot of these characters. Guess how I'm feeling with this book?

All-New X-Factor 3
David (w) and Di Giandomenico (a) and Loughridge (c)

X-Factor is starting to get its bearing as Gambit moves into Serval Industries, Polaris continues to lead the team, and we discover that Quicksilver is working on behalf of Havok to keep an eye on Polaris and the entire set-up for the Avengers. Any sort of subtlety to the potential corruption or evil of Several Industries, too, can be put to rest as Snow reveals that he's planted a camera in Polaris' eye and as he offers a job to last issue's enemy, Dr. Hoffman. Of course, he doesn't tell any of the X-Factor members any of this and he sends them out on a new mission to find someone who hacked Serval's servers and made off with all sorts of plans and ten million dollars. Their physical trace leads them to the hidden Thieves' Guild island and Gambit immediately knows that Nil, the technomancer who threatened Gambit's leadership in his own title, must be behind it. They go and investigate and find that Nil has upped his abilities by hooking X-Man Danger up to his set-up. When Polaris frees her, Danger attacks all of them.

Plot-wise, there's a lot going on here. Serval is taking a very obvious step towards evil corporation even faster than I expected it would, Danger's a danger, and Quicksilver is, as Gambit suggested, a spy for an Avengers team. Aside from the introduction of Danger, though, all of these plot points are expected plot points, going so far as to even be plot points that Gambit, a character in the book we're reading, has expected them all along. In that way, the big plot shifts aren't super meaningful to us because they're plot shifts we've all been expecting and they're plot shifts only three issues deep, while we're still trying to figure out what this team is all about and who Serval is. Granted, we are only three issues in so these plot shifts may just be red herrings to cover bigger issues, but, on the face of it, it's not a terribly compelling set of plot twists. In addition, the writing ends up focusing a lot on quirky little quips and shoe-horned jokes. I'm a pretty big proponent of Peter David and his work (particularly his long work on the last X-FACTOR book) but this series isn't selling me quite yet. Of course, I'll keep reading it but that doesn't mean much coming from me, the guy who willingly reviews every single one of these jerk books.

Friday, January 24, 2014

All-New X-Factor 2, Cable and X-Force 19

All-New X-Factor 2
David (w) and Di Giandomenico (a) and Loughridge (c)

X-Factor enters the AIM lab to try to find Dr. Hoffman and Quicksilver and Gambit are almost instantly whisked away into traps, leading Polaris to start ripping the place apart. As the lab reacts and launches gas at her, she vaults into the holding cell where they're keeping Fatale. The traps that Quicksilver and Gambit were pulled into are ultimately beatable and the two reunite pretty quickly. The invasion, though, has drawn the notice of Hoffman and he's begun to launch into his testing. He had been draining the power from mutants Fatale, Reaper, and Abyss to charge himself up and to give himself a bunch of energy based powers. As Polaris tries to fight back, Quicksilver and Gambit rush on to the scene, with Quicksilver giving Gambit an opportunity to toss a kinetic card into the monster Hoffman's ear, destroying him from the inside out. Hoffman himself is alive but unconscious as the power dissipates. As the team regroups, Fatale, Reaper, and Abyss want to kill Hoffman but Polaris and Quicksilver won't let them. The appearance of Quicksilver, though, gives them an ample enough hate to turn their focus to him (fun fact: Quicksilver is hated by like, everybody). They leave, though, and swear their revenge someday.

Bit of a strange issue. It's also one of those issues that annoys me because it highlights some possible level of hypocrisy in me. I often think about long first arcs and wonder if it maybe hurt the book to stay in one story for so long to kick it off. In some cases, I think it works really well, like with CAPTAIN AMERICA and with THOR: GOD OF THUNDER (which did eventually wear on me a bit but was mostly solid and was technically two arcs, though it really was just one). Yet when this book comes along and gives a two issue arc to establish our characters, at least half of our team (the splash page indicates there may be more on the way) has been introduced, and we see a plot resolved, I'm left wanting maybe a bit more. It's not a bad issue, per se, just one that feels like we missed chunks of story that were maybe important. It also does the Marvel thing of playing with what exactly it is to be mutant. Right now, Rick Remender has Red Skull walking around the Marvel Universe with Charles Xavier's actual brain in him to give him telepathy while Peter David here explains that Dr. Hoffman was able to drain the energy from mutants to gain powers that may or may not be THEIR powers but are powers. Kind of have to overlook that. The ending is also a bit abrupt as everything winds down quickly and the issue ends with Gambit quipping about Quicksilver. Bit of a strange read, really.

Cable and X-Force 19
Hopeless (w) and Unzueta (a) and Rosenberg (c)

The two X-Force teams have met up and things have calmed down a bit between them since last time as they try to figure out what happened to Cable, Spiral, Bishop, and Hope. Psylocke can't locate them anywhere until Forge suggests that they get to a junkyard where he and Nemesis can whip up a power amplifier for her. Meanwhile, Stryfe has contained everyone in his vicinity and force-teleports Spiral away, not caring about her. He then makes Cable watch as he leaves Hope and Bishop in a room with a psimitar and he taunts Cable about how, despite all of his wishes, he built a daughter who knows how to be a killer. Back in California, the power amplifier works and leads the teams right to Spiral (sent to a fishing ship). Betsy says that the power amplifier can help her take the blocks out of Spiral's head as far as remembering where Stryfe is if she's willing to take them there. Spiral agrees and they prepare to take off.

It's a bit sad that this crossover is the way that both of these books will end because it means that we don't get to see a real Hopeless send-off to the book he so neatly crafted. Instead, this is the final issue of CABLE AND X-FORCE and it's very clearly not the final issue of the story. Sad to see it go and sad that it has to spend a lot of its time focusing on characters who weren't even in this book. Sure we'll see a little bit more of Cable's X-Force team as VENDETTA wraps up next week but it would have been nice to get just one more book to see the finale for this team, which Hopeless wrote so well and made so fun. As an individual issue in the crossover, this isn't a bad one. As I said in the last VENDETTA review, you can pretty much map out the beats of a four-issue crossover like this one and this issue is hitting those same beats now as the two teams come back together and put their differences aside to prepare for the final fight against the big bad with the stakes raised to their highest points. In a way, maybe that's what's so sad about this being the final issue. We don't get closure for the team we grew to like but we also don't get anything we weren't expecting in the course of this crossover. Kind of a buzzkill. As much as I want the new X-FORCE series to start, I wouldn't mind a true final issue for this book, no matter the outcome of the next issue.

Saturday, January 11, 2014

All-New X-Factor 1, Cable and X-Force 18

All-New X-Factor 1
David (w) and Di Giandomenico (a) and Loughridge (c)


Wolverine's annoyed that Gambit keeps missing school, has taken over the Thieves' Guild, and has continued his thieving ways. He tells Gambit that he's going to have to shape up if he wants to keep teaching at the school. Polaris, though, shows up with an alternative: come work with her on behalf of Serval Industries. They go to Serval HQ to meet with Harrison Snow, CEO and president of Serval, to hear his pitch to Gambit, which is basically that Serval has plenty of resources as a huge and rising company (and poses Snow as the next Tony Stark, weapons-manufacturer-wise) and that Snow would like to see those resources used for good in the world. Gambit agrees to go on a mission with Polaris and surprise teammate (surprise to Polaris, anyway) Quicksilver and test it out. The three break into an AIM research facility harboring scientist Dr. Terrance Hoffman who is allegedly experimenting on mutants. As they make their way through the facility, Hoffman continues to test the mutant Fatale and relishes the idea of testing even more mutants.

This is definitely looking like a wait-and-see book after the first issue. Of course, plenty of books are like that and there's no shame in it (I would say, though, that both AVENGERS WORLD and BLACK WIDOW, which debuted this week as well, landed pretty squarely in the "things are looking good" camp). Right now there's just too much that needs establishing before we can start to see what these characters and this plot is going to feel like. Gambit (and probably the rest of the team but we get narration from Gambit this time out) is certainly skeptical of Serval and he probably should be, given the fact that it's a huge corporation hiring a superhero team to do good work in the world. Huge corporations don't tend to work exclusively on the side of good in comics (unless they're run by a superhero to begin with) and Gambit clearly recognizes that. The team's an interesting one and there's reason to believe we'll get good chemistry out of them and Peter David keeps up his knack for dialogue and fairly easy-flowing scenes in his return to Marvel (he wasn't gone for long, no, but it's still a return). Carmine Di Giandomenico brings a crisp art style to the book that could certainly pay off and Lee Loughridge's colors are phenomenal. Should be fun to watch this one play out.

Cable and X-Force 18
Hopeless (w) and Unzueta (a) and Rosenberg (c)

After a conveniently timed nightmare about Bishop (to be fair, we're led to believe she has nightmares about Bishop fairly often), Hope wakes up to find Boom Boom watching a live stream of Cable's visions. As she walks in, the TV flashes by an image of Bishop and informs her that Bishop is in Hollywood this very instant. Hope knocks out Boom Boom to stop her telling Cable, takes guns from the armory, and embarks on a mission to kill Bishop. When Boom Boom awakes and tells Cable, he sets off after her, hoping to spare Hope from cold blooded murder. Meanwhile, on the west coast, Bishop has angrily set off to stew in the city after learning that Storm erased his memories of hunting Hope. Now he's got them back, he's trying to learn to cope. He doesn't have much time to try, though, as Hope attacks him before either X-Force team appears to intervene. However, someone does appear in time to intervene as Stryfe, Cable's clone from the future, shows up and grabs both of them before, disappearing with the two of them as Cable arrives. It's not long before the Uncanny X-Force arrives and suddenly Cable has to explain why Psylocke can't find Bishop any more.

There's a lot happening here of interest but it's ultimately going to rely on the random Stryfe plot twist. It would have been enough to pit Hope and Cable against Bishop and eventually have the X-Force teams get involved with it (though I then would have complained about why no one is talking to one another just as I'm going to complain about Bishop's relationship with his new team) but this new wrinkle can either vastly improve the story or unnecessarily complicate it. We'll have to see which way it goes, though typically the words "clone from the future" tend to be in the latter camp. The other major issue I'm having is that UNCANNY X-FORCE hasn't exactly done a lot to show that the team actually cares about Bishop. Sure, the act of removing his memories was done out of some bit of caring and sure they already know Bishop but he's only just returned from the future and he's spent as much time fighting against them as fighting alongside them. I don't think it doesn't work, necessarily, but I would have liked to see some stronger connection between the team and Bishop. The VENDETTA crossover will pick back up in the next issue of UNCANNY X-FORCE so we'll likely get a better sense then of how this event will go.

Thursday, October 10, 2013

Astonishing X-Men 68, X-Men 6

Astonishing X-Men 68
Liu (w) and Walta (a) and Peter (c)

The final issue of Astonishing X-Men and it shouldn't surprise long-time comic readers that this one is more focused on the team and where they go from here than on big battles or climactic finishes. Our narration sticks with Warbird, who is coming to terms with the artist side of herself, the side that defies the Shi'ar warrior side. After another disgusting show by Dark Beast, Warbird is outvoted in whether or not they should kill him and it startles her, pushing her back to her warrior roots. After a talk with Karma, though, she begins to accept that, on Earth, she can be both the warrior and the artist and that she doesn't have to give up anything. Meanwhile, Northstar draws Bobby out of the (understandable) funk he's been in so that Bobby can go to the courthouse with Northstar and Kyle for their immigration hearing. It seems that everything works out and even Warbird truly understands that she has a place among the X-Men and that she'd rather stay with them than be back on her home planet.

As I intimated, this is not anything particularly unexpected but that doesn't make it any less meaningful. This is the kind of issue you want to end a book with, and kind of have to end a book like this with. It's a great nod to the eclectic nature of this group, which teamed some popular X-Men staples with less known X-Men characters and saw them fight well together and care for one another. The thing about a book like this, in theory the thing about X-Men books, is at the end of the day, these people want to be with one another. After the best days, they want to be with each other. After the worst days, they want to be with each other. This book has very much had the familial feel to it all the way through; that's what it was built on back when Whedon kicked it off. It's fitting that it ends with them all discussing what family means with the X-Men and pointing out just how strange they are to be together. It's a team that works well and that has more than enough strong characters, where everyone serves their own specific role, but that isn't bogged down by size, as so often happens these days. Nice ending to a nice book.

X-Men 6
Wood (w) and D. López and C. Smith w/ Pallott (a) and L. Martin w/ Milla (c)

Battle of the Atom continues as Wolverine's X-Men, along with the future X-Men, return to the mansion to send home the past X-Men. Wolverine still doesn't quite trust the future team but believes sending the kids back is the right call. Still, he asks Rachel, telepathically, to keep tabs on the future X-Men. It turns out, of course, to be a good idea, when they arrive home and find that past Hank and Bobby have gone to the future. The future team realizes this means their cover is blown and instantly begins fighting against the present and past X-Men so they can escape or, in the very least, be prepared for when the real future X-Men inevitably show up. They manage to mostly secure the school pretty quickly and to knock out their opposition, with the exceptions of Jubilee, Bling and Psylocke, who are met by the future's Sentinel-X, a member of the real future team that has transported back to the past and met up with Scott's team. Sentinel-X, who looks not dissimilar to Iron Man, reveals himself to be a grown Shogo, Jubilee's adopted son.

It's a pretty solid battle between the forces and we don't have the ridiculous fan-service-y Jean Grey fights, which certainly helps. In fact, we don't hear much at all from the past X-Men which, again, totally helps. The writing on this issue is certainly the best of the series, again proving that Brian Wood's book would be doing really well if it didn't have this interruption so early into its run. The characterization is good, particularly with this X-Men team (Storm, Psylocke, Rachel, and Jubilee especially). Everyone gets a couple of good, unforced lines and a couple of nice moves in the battle itself. The issue, of course, is that the plot continues to go crazy and now we have a full X-Men war developing with combatants from all time periods and, oh, I didn't mention, apparently future Kitty was actually the son of Wolverine and apparently Mystique ALL ALONG and what is happening. A for writing, A- for art, D for plot. Turns out that really does hurt a book, though the strong writing certainly salvaged part of this.

Thursday, September 26, 2013

Wolverine and the X-Men 36, Gambit 17

Wolverine and the X-Men 36
Aaron (w) and Camuncoli and Currie (a) and Milla w/ Delgado (c)

Battle of the Atom parts 1 and 2
Battle of the Atom part 3
Battle of the Atom part 4
And then Jean and Emma and the Cuckoos have a psychic fight against future Jean and Magik brings young Iceman and Beast to the future to find out that mutants seem to be doing okay.

Yeah, that's all I'm writing about this issue. Every issue of this event has been EXACTLY the same minus the location and maybe the parts. Occasionally a thing will "spice up" the ending, like the announced Jean and Emma fight or this ending. But that's it. And frankly, I've already said everything I need to say about this in any of the reviews I linked above.




Gambit 17
Asmus (w) and C. Mann, Leisten, and Tadeo (a) and Rosenberg (c)

The final issue of what has been a pretty fun series, maybe with a few slow points here and there. Here we enter where we left off last issue, with Gambit in a pit surrounded by Cich, his men, and a bunch of random supervillains. Outnumbered and outgunned, not to mention rather dazed and recently exploded upon, Gambit seems in a bit of trouble. He holds his own for a split second before getting rather overwhelmed. He's not without resources, though, as he manages to call out his code word: all in. In response, Pete Wisdom, accompanied by Excalibur and Black Knight, turn up to help in the battle. As some of the villains begin to flee, suddenly feeling less confident, Rogue, Captain America, and Havok show up to provide additional back-up. The tide of the battle turns on a dime and the heroes start winning handily, until Cich shoots Gambit in the forehead. Gambit falls and Rogue leaps to his side. The other heroes descend on him while Rogue cradles Remy. Faiza walks up and says she can help, managing to magic the bullet out of him and restore him. Way to go, Excalibur! Gambit immediately goes for Cich and ends up essentially disintegrating him, with his powers changed a bit by Faiza's resurrection. As the enemies are rounded up, the heroes disperse. Remy tells Rogue he's not cut out for Avengers life and he has to find his own way for a little bit longer. He returns to the school where he's welcomed back.

Nice final issue here as we get to see most of the guest stars we've had from the run of the series as Gambit realizes he can't always do everything alone. Still, he's not exactly powerless here and he shows that off nicely as well. It's a good wrap-up, eliminating the threat of Cich and still giving us a pretty satisfying ending for the series. The art continues to be good (Clay Mann's work has been more than a little impressive throughout the series) and we get a lot of it. There's a good amount of the quiet art, showcased as Rogue and Gambit talk, and plenty of action art. Not much more to say than this. Nice book, very good conclusion to the series. Everything good that's happened in this run is duplicated here and we don't get any of the slow moments the book has occasionally been plagued by. Really nice ending to a series that could have gone a lot worse.

Friday, September 13, 2013

Astonishing X-Men 67, X-Men 5

Astonishing X-Men 67
Liu (w) and Pinna (a) and Peter (c)


I was wrong in my pre-game this week as somehow I ended up skipping an issue of Astonishing X-Men, marking this one as the last instead of issue 68. Somewhere along the line I lost track which means we still have one more issue to wrap things up. So instead, here, we find Wolverine and Gambit on the trail of the baby alien from last issue, a trail that leads them into a small town in Indiana, home to a high school girl, Wendy, with ambition but no momentum. She loves superheroes (writes fan-fiction about them, particularly Wolverine) and wants to be special but believes herself to be stuck in her small town where she also feels like an outsider (she's the only black kid in the town). Wolverine and Gambit end up stopping in at the diner she goes to before school and she works up the guts to talk to them before they head out, which happens to be either really good or really bad timing, depending on your outlook. The baby alien has hitched a ride in their car and the parents of the alien, who were looming over the world last issue, descend on them, trapping the four of them in itself. Concerned that the X-Men have hurt its baby, the parent touches the brain of Wendy and decides that the X-Men are good people based on what it sees. The parent talks for a bit then departs with its child, leaving Wendy to talk with Wolverine and Gambit, giving her the inspiration she needs to start applying for colleges and making future plans and the likes.

Bit heavy-handed here in the penultimate issue as we get a few meaningful lessons, of sorts. There's more talk between Gambit and Wolverine about what happened with Bobby and how badly they let him down and whether putting him back on the team was the right thing to do and so on. Wendy's story is the centerpiece, though, with her struggle to find a future outside of the town despite being, as she puts it, not special. It ties to a really long and rather hard to read speech from the parent alien (who has trouble with English, making the long speech something of a headache) about wanting to protects its child from growing up and the pain of being an adult. It then all ties back together as Wolverine and Gambit sit with Wendy for a bit and impart advice and wisdom. They're not bad stories and they're right up the X-Men's alley but it is a little heavy-handed, if a worthwhile message. Glad it's not the final issue, didn't feel right to end with a team that wasn't, you know, the team.

X-Men 5
Wood (w) and D. López and C. Smith (a) and L. Martin (c)

The Battle of the Atom continues as the teams gathered at the Jean Grey School prepare to track young Jean and Scott. It proves a bit difficult as Jean is trying to block her thoughts but Xavier is able to amplify his powers, in tandem with old Jean, and get a bead on them. They track them, leaving young Beast and Bobby as well as Rachel and Kitty at the school in case they should come back. Rachel and Kitty agree that maybe sending them back, especially against their will, isn't the best idea (no it totally is you guys) and set out on their own to try to aid Jean and Scott. Everything collides and Jean and Scott are in the middle, being attacked by X-Men from all sides. Rachel and Kitty show up just in time to cause a distraction, mostly involving yelling at the X-Men for attacking children with full attacks even if Scott did swing first, and allow Jean and Scott to get away. Jean psychically calls old Scott's new team and they meet at the ruins of Utopia.

I had, well, not exactly high hopes about this book as my pre-game documented, but higher hopes for this book. I really didn't like the first two issues of Battle of the Atom as things got more and more ridiculous but I was hoping for a rebound here from Brian Wood, a writer I tend to find pretty good and pretty good with events. I do think that characters got slightly better characterization here, which is an upside, but overall I still don't like the story. Thanks to the better characterization, there is slightly better reasoning behind why the supporters of the young X-Men are supporting the young X-Men. It ultimately boils down to "despite myself, I like having them here and I don't want to send people back against their will." It's not really a good reason, still, but it's at least a reason that's somewhat understandable. I can put myself in Kitty or Rachel's shoes and say "these are their friends, albeit young versions/versions they never knew. Some of these versions are like versions they've lost, as with Jean or Warren. Having them around must be nice to a point." Granted, it doesn't make up for destroying space-time so it's still rather weak reasoning, but at least it's some reasoning. Still not thrilled with Battle of the Atom. "Not thrilled" might be an understatement. I also still rather resent how long this series is and how much of a crossover effect it has, particularly on this book. I'll be honest, I don't care much about it distracting Uncanny X-Men and All-New X-Men, nor about it carrying into Wolverine and the X-Men. However, X-Men has a fairly solid premise and is just starting to find its feet only to need suddenly to take two issues off to tie into this long (and rather expensive) event. Not a particularly wonderful move.

Saturday, August 31, 2013

Gambit 16, Wolverine MAX 10

Gambit 16
Asmus (w) and C. Mann (a) and Rosenberg (c)


Gambit needs to save himself from death in a pit filling with water while his hands are locked with vibranium chains (because vibranium is almost impossible to get unless it's for a throwaway item that will never come back again in which case it is all too easy to get) with, I don't know, really good locks, look that's not the point, the point is he can't pick his way out so he Gambits his way out, charging everything kinetically and bursting forth. The people who kidnapped him (the guy who raised him and some others, with the help of Fence) inform him that they're looking to install a new leader for the International Thieves Guild and that they think he'd be perfect, what with his big character and reputation and his mad skills. The problem with that is then that there are a handful of other talented players with powers of their own (including Ajna the clairvoyant and Nil the technomancer) who would rather they be in charge than Gambit. To prove his worthiness, he must retrieve a ring for Nil that the technomancer's father took to a maximum security prison with him after he killed his wife. Gambit will have to break in, steal the ring out of a safety deposit box, and escape. Of course, somehow Gambit fails to see that this is a trap and is suddenly caught off-guard when he's contacted by Nil from within the safe deposit room and told that this is all a trap. Nil gives him a chance to leave with other valuables or perish with the bomb he left in another box. Gambit chooses to try to stop the bomb, which explodes, though Gambit keeps the explosion relatively contained at personal risk only to find himself greeted by original series villain Mr. Cich, who Nil had informed of the plan.

This is the second to last issue of Gambit so he's going to have to work his way out of this one pretty rapidly. Or, you know, die or whatever. My money's on working his way out of it but there's certainly a lot happening for one issue remaining. Gambit will have to escape Cich and his bodyguard Remlik (plus others) while probably making them non-threats, likely he'll have to take out Nil, and we'll have to resolve the thieves guild business all in one issue. Or, like I said, Gambit could die or whatever. That might be the road I'd take if I was Asmus, seems easier than all of these threads. The issue was decent though I'd say a lot of the exposition lasted too long (we had a lot of Fence interjecting little bits of jokes or more exposition than necessary which didn't help things). Maybe they could have cut some of that and used it to wrap up a plotline? I don't know. I guess how good this issue was with spacing will come down to how well done the final issue is? We'll have to see.

Wolverine MAX 10
Starr (w) and Boschi (a) and Brown (c)

Wolverine leads the mysterious man he's run into a couple of times now back to the man's home to grill him for more information. Wolvy immediately realizes there's a dead body in the house but has no time to deal with that right now. Instead, he wants to know what the man knows about him. The man, whose name is Bobby Fragosi, tells Wolverine that he used to work for the FBI back in the late '70s and that he tailed a Punisher-esque Wolverine for quite some time before losing him and coming to terms with the fact that he'd never be able to catch him in the act well enough to lock him away. Fragosi became the fall guy for the department's failures to catch Wolvy and his life spiraled out of control, which has now left him broke, hence why he has been following Wolverine: he thinks Wolvy has money stashed away nearby, why else would he show up in this area? Cops show up at Fragosi's place and Wolverine gets the pair of them out of there, driving Fragosi out to the desert before killing him and leaving him behind to make his way to Vegas.

This series continues not to impress me. I think there's a way to do this story, where Wolverine has no idea what's happened in his life and is trying to piece things together in whatever way he can, that might be interesting but this isn't it. In addition, I think it's a story that's already been done more than enough. If you're coming back to this side of Wolverine's life, I think you have to come back here with a purpose, have a real story that's worth telling or a real angle that hasn't been explored. I haven't seen that at any point from this story, begging me to ask again who is benefitting from it. We get Jock covers, which is neat, but not much else to it. Also, frankly, if you're insistent on continuing the MAX line and putting Wolverine in a MAX series, you should probably use that a little more viscerally. It seems like there are overdone amounts of swearing just because there can be but Wolverine is one of the more violent heroes in the Marvel Universe. If you have a MAX book and you spend most of it rolling out rather boring flashbacks that largely focus on a guy who's going to be dead at the issue's end, at least load it with violence. I'm not saying that makes for a good book or anything (and if that's what had been done here, I might be complaining about it anyway because I'm fickle) but it seems strange to have the go-ahead to do that and then to waste all your rated R stuff on swears (and a couple of naked women). What this book shouldn't be is boring and that's what each issue leaves me with.

Thursday, July 25, 2013

Gambit 15, Journey into Mystery 654

Gambit 15
Asmus (w) and C. Mann and S. Mann (a) and Rosenberg (c)

After weeks of impressive thievery, Gambit finds himself at a bit of a crossroads. Is the thievery fulfilling enough to return to full time? Should he go teach at the Jean Grey School again? Would he make an awful Avenger if he took up Rogue's offer of joining the Unity Avengers? Could he and Pete Wisdom get along together if he went to work for him, taking up an offer that I'm not sure was ever extended? To add to it, he's brought more than a little attention to himself in the thieving community with his recent exploits and now someone is trying to get to him by stealing the NYSE bell, which signifies the start of the day for the stock market and which was always a goal of Gambit's, and leaving clues that he's sure to respond to. He and Fence investigate but it's likely Gambit won't like where the investigation leads.

This probably final arc of Gambit (not sure how long the arc is planning to go but the book isn't far from its final issue) will see Gambit pitted against his past, among probably other things and it's off to an interesting start as Remy has to start piecing things together here to try to get a jump on someone who clearly has a significant jump on him. This isn't like Joelle or Cich, who he had to get involved with before they knew who he was; this is someone who is targeting Gambit for one reason or another who Gambit has to work backwards to match. The writing of this book, as it has for a while, alternates between fluidity and somewhat clunky dialogue with Gambit throwing in a few somewhat forced jokes to keep up his "wisecracking Cajun" persona. There are a couple of vague references to distaste with the 1% and wealth and everything but none of it really adds to his character as none of it is said with any sort of passion beyond "ah well, I'd like ta steal from more people and they have a lotta money and Robin Hood, ya know?" (Perfect Gambit, nailed it) That's been kind of an issue with this series throughout; for everything we've seen from Gambit I'm not sure we've actually learned anything new about the character or anything even particularly compelling. Sure he had a love interest in Joelle mixed against his love for Rogue but the things we knew about Gambit prior to this, the things that were set in stone for his character, were essentially "thief," "Cajun," "womanizer," and "wisecracking." I don't know that anything in this series has characterized him beyond that in any way, leaving the series still readable and enjoyable, but somewhat forgettable. Can every issue bring some revelatory truth about a character? I don't know, probably not. But some should. I can't honestly say that any have, to this point, in this series.

Journey into Mystery 654
K. Immonen (w) and Schiti (a) and Bellaire (c)

Sif and Bill are dealing with their problems in their various manners, with Sif trying to track Gaea and Bill agonizing over the loss of Skuttlebutt. Sif manages to find Gaea in the garden Bill had been rejected from and discovers that the garden has worked wonders on the All-Mother, leaving her rejuvenated and fresh. Sif doesn't feel comfortable with how quickly it's happened and wants to return Gaea to Asgardia but Gaea is wary of that, as she feels her sickness was brought on by all of the Stark Technology used to build Asgardia leaving her with little real plant life to keep her happy. Meanwhile, Bill has been found by Skuttlebutt, now inhabiting the thought-dead body of Ti Asha Ra, pulled out of the ship by the entity that's driving this whole story and put into the new body. Something sinister is afoot and Sif needs to get to the bottom of it before it corrupts everything.

Unlike Gambit, there's less that's been explored in Sif's character over the years so there's more for Immonen to really introduce for her. That said, I don't think it's been an easy task for Immonen to take a great warrior of Asgard(ia) and cast her in this new light, one that really gives her a full-fledged personality and one that, at times, has the ability to be something silly and fun. Frankly, this book has been astoundingly good each issue and it's almost entirely on the back of Sif, who does exactly what's needed of her for the plot but does it with a character that's wholly entertaining. This story is certainly an interesting one with some sinister machinations behind it and a solid mystery for Bill and Sif to get to the bottom of but the driving force is certainly the writing and the characters themselves. Like I said with Gambit, there are times where certain writers know that the dialogue should be fun but don't seem to have anything particularly fun to say, so they strong arm some predictable joke in to take advantage of the timing. Here, as with just about every issue of Immonen's JiM, the writing flows pretty naturally and the quick and fun writing catches you off-guard. Sometimes the humor comes from the situation, sometimes it comes from the snappy dialogue, sometimes it comes from the tried-and-true Asgardians talk funny method but it almost all always works. Schiti's art perfectly compliments it, giving exactly the right feel to every situation and Bellaire's colors continue to be among the best in the industry. Letterer Clayton Cowles gets in on the fun too, setting up word bubbles nicely to give a sense of flow to the conversation, directing your eyes to read the dialogue the way its meant to be read (I don't highlight letterers enough but they do some pretty astounding work. The general rule of thumb is that if you're pointing out a letterer, it's never because they've done something well, just because they've screwed something up. They're kind of the referees of comics). Solid book throughout and another particularly good issue. Here's a panel from this issue because I found it especially funny (not sure it is out of context but whatever, my blog my rules) and I don't think I'm going to highlight it at any other time this week.

Saturday, June 29, 2013

Gambit 14, Journey Into Mystery 653, Nova 5

Gambit 14
Asmus (w) and Pham (a) and Roseberg (c)

Following the long story all connected to Joelle, Gambit gets a different case sent his way. Or rather, he's sent its way, I suppose, by Pete Wisdom of England's MI13. Wisdom, who we last saw being very annoyed with Gambit way back in Gambit's first arc, has made a bit of a huge mistake and needs Gambit to, on the down low, rectify it. A powerful book of fairy magic meant to harness some of the creatures in the fairy realm (England is full of that kind of stuff in Marvel). The book is the Faerie Grimoire and it was meant as a peace offering to those in the fairy realm and a girl stole it right out from Wisdom's nose. He needs Gambit to help get it back. The two snipe each other a bit (well, in truth, Wisdom snipes at Gambit a bit and Gambit enjoys himself altogether too much) and they put their plan in action, which involves Gambit posing as a magic store clerk (yes, they have magic stores in England) and sleight of handing the book away from her when she's distracted. It doesn't go particularly well as she recognizes Gambit and reveals herself to be a Death Reaper, which is some sort of scantily clad black magic practicer, from the looks of it. Gambit breaks free from her by kinetically charging some piercings on her face but it gives her enough time to start summoning from the book. Gambit tackles her and they both fall through a portal into the fairy world, where a bunch of fairies have already professed their love for Gambit and attack the Death Reaper, saving him and ending the book, save for one page that shows his return to Earth as a knight to the fairy people, infuriating Wisdom.

There are things to like about this issue but not a ton. The dialogue between Pete and Gambit is the highlight but there are times that even that borders on over-the-top. There's a story in here that might have been worth telling but it's very bogged down by a need to have everyone in the world kiss Gambit. The end of the issue, a severe deus ex, almost makes it feel like Asmus started it when he had more time to work with the story, then had to shut it down quickly to give enough time to write a final arc before the series ends after Marvel cancelled the book. That might be me making excuses for the book but, even if that's not what happened, it's the way that it felt.

Journey Into Mystery 653
K. Immonen (w) and Schiti (a) and Bellaire (c)

After Beta Ray Bill and Scuttlebutt (his ship) crash into the Avengers Jupiter base, where Sif is trying to help Gaea rest, Bill and Sif have a chance to catch up a bit. He tells her about the ship that's crashed and they argue a bit about how best to proceed. Bill and Sif set out to try to find both Gaea and Bill's girlfriend amidst the wreckage. Sif manages to find Bill's girlfriend and tries to transport her, wounded, to healing tech that Tony has in the base. She gets her there but she fears she was too late, as she dies in the tech. Bill finds them and is somewhat cold about her death. Sif asks for answers and he's unable to give many, explaining that something like a haze fell over him, blocking his memories a bit. That fits with whatever's been happening here too, as we saw Sif at the start of the issue confused about her predicament and unsure what she remembers. At first, the audience thinks it's just grogginess from the crash but it seems deeper than that now, with this new reveal. It also explains why people keep forgetting about Gaea. When Sif remembers, she takes off back into the base. Gaea is missing from her chamber and the audience sees her descending somewhere into the planet, into a place where Bill had stumbled searching for his girlfriend and which had rejected him, nearly killing him.

There's a lot happening here and it's pretty masterfully executed as pieces of the story make themselves evident to us when they need to be made evident and not a moment sooner. There's a lot of strange tension between Sif and Bill but it's written well and it often gives way to arguing or jokes of a sort. The story itself is an interesting one but we're a bit too early into it to tell how interesting it will remain. Let's assume pretty interesting. The saddest part about this series is its impending cancellation. This story feels like it could go on a bit longer and it's the sort of series that you feel deserves a sort of wrap-up issue but, with only two issues left, it's hard to imagine that there will be time for that. Depressing times as another good book winds down. Ugh, you guys, Red She-Hulk only has one more issue. WHAT IS THIS WORLD?

Nova 5
Loeb (w) and McGuinness and Vines (w) and Delgado (c)

Sam gets his helmet back out of the hands of Titus and uses it to rocket Titus away from his home for a moment while he runs and grabs the Ultimate Nullifier. His mom sees him in the Nova gear right as he's about to take off, a problem he decides he'll have to deal with later. Nova follows Titus to the spot he was blasted, which happens to be in front of a couple of the cool kids from school (including Sam's love interest). He protects them easily from Titus before grabbing him and space-jumping him back to the point in space where the Chitauri fleet is waiting. Titus is astounded by the decision, laughing at how stupid it is. Nova, separating himself a bit from Titus, pulls out the Ultimate Nullifier, prepared to use it on the whole fleet if he needs to. Titus tries to grab the Nullifier from him and ends up activating it, creating a sort of black hole in Chitauri space that everything gets pulled into, including, despite Sam's attempt to save him, Titus himself. The black hole closes and Gamora and Rocket Raccoon appear behind Sam to congratulate him and to take the Ultimate Nullifier for safe-keeping. He refuses and brings the Nullifier to the Watcher instead, who seems pleased with his actions. Then he returns home to talk with his mom, who is not upset with what he's doing as she always knew he would. He vows to find and save his father, who is still out there somewhere.

Everything wraps up with a nice little bow at the end of Nova's first arc. It wasn't a bad ending just like this isn't a bad book, per se, but every step seemed a little predictable. The introduction of this new Nova Corps is an interesting decision and could lead to pretty neat things but, by and large, this first arc was fairly cookie-cutter stuff. You can kind of read every beat as it's happening and it leads to asking what audience this book is aiming to grab. I would say this, more than something like Wolverine and the X-Men (which I have similar questions about), is an all-ages book that is meant to get kids more into comics. There are things here for adults to enjoy but not that many. If that's the intent, I think this book is probably doing fine. If it's not the intent and this is meant to be a serious addition to the Marvel Universe, I don't think it can last at this rate. However, the change in Novas from Richard Rider to Sam Alexander tells me that I am right. I'm so smart, guys.