Wednesday, January 29, 2014

Uncanny Avengers 16, Avengers Assemble 23, Inhumanity 2

Uncanny Avengers 16
Remender (w) and McNiven, Dell, and Leisten (a) and L. Martin (c)

With most of the Unity Squad pulled into the ark, it's up to Thor, Wasp, and Captain America to stop the ark from leaving with all of the world's mutants and save the world from execution at the hands of the Celestial Exitar. Fortunately, the arrival of Exitar has not gone unnoticed and some of the big science brains in the Marvel Universe (non-mutant) are busy working on solutions. Thor's got his own solution too, which is to find Jarnbjorn and talk with Exitar or, barring that, hopefully kill him before he can attack the Earth. Knowing that the Apocalypse twins have Jarnbjorn, Thor attacks Uriel and Eimin in the ark. He frees Steve from his captivity (Cap-tivity) and together they manage to separate the twins, which stops the biggest of their powers from working. While Thor whales on Uriel, Cap manages to outmaneuver Eimin and launch her out of the spaceship (it was pretty cool you guys). Thor follows Uriel to Jarnbjorn and punches up Uriel some more. Meanwhile, Wasp is trying to shut down the tachyon dam that's keeping Immortus from entering with his reinforcements but gets interrupted by Grim Reaper, who tells her the only way to shut the dam down is to kill him first. Back on the ship, Thor continues to annihilate Uriel, eventually shoving him into an exploding portal, potentially killing him. As Thor follows the explosion to the exterior of the ship, he finds Eimin, holding Jarnbjorn in the shadow of Exitar, ready to fight him for it.

Very intense issue. While I like this whole team and I think Remender's done a good job overall to develop the entire time and to grant focus to everyone at various points, I think this issue benefits from the small remaining team. It's a big issue with lots going on and it really highlights very good one-on-one battles between, particularly, Thor and Uriel and Cap and Eimin (we don't see a lot of Wasp and Grim Reaper). It also gives us a chance to really settle into this plot which has multiple parts. McNiven's art is very good and well suited for the story, particularly with the Cap stuff. Laura Martin holds her own too, giving the art a sense of weight and scale that matches the tone of the story. Even with all of the plot going on and all of the battles, there are some really nice character moments tucked away in this issue, including Cap's admission, while battling exactly the way he intends to battle, that he's maybe a bit past his prime, Thor's deference to Cap as a leader, and Thor's reaction to seeing Scarlet Witch killed. Very good issue all around and this one remains one of the better Avengers titles and, even without the mutants around, one of the better X-titles. Good stuff.

Avengers Assemble 23
DeConnick and W. Ellis (w) and Buffagni (a) and Woodard (c)

AraƱa and Spider-Woman talk with Maria Hill about the Toxie Doxie situation and Hill sends some information over while the two spiders chat. Shortly, though, Spider-Woman tags out for Wolverine, mostly benched by Cap while he figures out the healing factor business, and he and Anya make for Covington's lab, but not before Wolverine can thoroughly chew out Spider-Girl for unpreparedness. Freshly decked out in a new costume that isn't just her spandex, Anya accompanies Wolverine to the lab and the two of them take down the assistants and looters within, finally getting some answers from one of Covington's assistants who reveals that the man in the cocoon may still be alive. Covington herself has also gotten some answers as well as she's tracked down the man who delivered her the exploding cocoon and learned that it was a New York AIM branch who had it delivered to her. Now powered with some Inhuman DNA, she's ready to make a move.

This book has been a fun one throughout its run (sadly ending soon) and this issue manages to straddle the line of being very fun and pretty serious. After a nice little learning and bonding session from Spider-Woman (with an amazing reference to Avengers: Earth's Mightiest Heroes, an incredible cartoon also ended before its time though that one was replaced with something far worse and AVENGERS WORLD will likely still be pretty good, though probably pretty different), the tone changes as Wolverine takes charge and demands that Spider-Girl stop treating her life like it's a game. The Wolverine in this book is a really strong one, one who clearly has the weight of his life on his shoulders. He's not incapable of making a joke or two but he has things he needs to say before he can get to it and Spider-Girl, even with her teenage ways, can't help but bow to his requests and understand his reasons for making them. There's an interesting plot going on here but it's really only a backdrop to the great character work and fun writing that's happening in the foreground. Matteo Buffagni's a good choice for the book as his art is both not entirely cartoony and yet not entirely realistic so it fits nicely with the tone. Good work all around.

Inhumanity 2
Fraction (w) and Bradshaw, Nauck, Hanna, and Palmer (a) and Fabela and Mossa (c)

After a bit of a stall in the last couple months (hindered by creator differences and a complicated shipping schedule thanks to the holiday season) INHUMANITY pushes on as we see up close and personal what's going on with the Inhumans themselves as the Terrigenesis Wave spreads through the world. For Medusa, leader of the Inhumans, she must tamp down the presumed loss of her husband (Black Bolt was still in Attilan as it fell and has not been seen since, though we know he's alive) and the disappearance of her son (Ahura and all other Inhuman children have gone missing since the teleports out of the city) as she leads the Inhumans into this new world. To make matters more complicated, the human world is looking for answers and many have reacted in different ways, with some humans experimenting on cocoons or capturing them for study and some thought-gone Inhumans re-emerging to take the cocoons for their own, presumably to build an army against the current throne. There's plenty for Medusa to do and she starts by crashing down with a small team on an AIM base where experiments on the cocoons have taken place and ensures they don't have anything to experiment on and that the fear of Inhumans has been struck in their human hearts.

It's not a bad issue but it's a little hard not to separate from the time between where we've already seen so much happen. Even in books like IRON MAN we've seen Medusa in a proactive role, though this book gives the sense that it took her a bit of time to reach that point. Not a long time, mind, she steps up when she needs to step up, but enough that there are some tensions among her people and even within her own mind. However, the separation between the end of INFINITY and this issue isn't the most jarring thing about this issue; that award goes pretty firmly to Nick Bradshaw's art. All of the women look both sort of anime and super-feminized. All the women, as opposed to the men in the book, have the classic big, bright eyes with completely unblemished skin and big, pouty mouths, none of which seems to work with the tone of the book and none of which works with me on a personal level. With that said, it's hard to take the tone of the book seriously, which is too bad because, removed from the art, it seems to hit on the chords Fraction wants it to hit. Can't really recommend this one because I don't think it's going to give you a huge look at this event or status quo change or whatever this is from an angle we're not seeing done just as well elsewhere and the art really drags this one down.

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