Thursday, August 29, 2013

Journey into Mystery 655, FF 11

Journey into Mystery 655
K. Immonen (w) and Schiti (a) and Bellaire (c)


Whatever is in this space station is infecting Gaea and Skuttlebutt/Ti Asha Ra and Sif is pretty sure at this point, especially as she looks upon the new and monstrous form of Gaea, that this is not all for the best. They manage to rescue Ti Asha Ra, who tells them that the ship is insistent on finding new lifeforms and it's accepted Ti Asha Ra now that she is melded with Skuttlebutt because that makes her something new and different, maybe better. Now the ship has its hands on Gaea and boy, looking for a new lifeform and you find that and it's pretty exciting. However, it's also a little more than the ship can handle and it's losing a little bit of control, now zooming at Earth in the hopes to find more new and pure lifeforms. Sif and Beta Ray Bill get to the front of the ship to try to stop it from getting to Earth and are somewhat quickly restrained by the new Gaea. Sif manages to break through and communicate with Gaea and the ship and explain the everything in the universe is the way it is and there's no changing that. Plenty of things simply are and there is no way of fixing that; it's not a problem to be solved, just a puzzle which can't be perfected, only nurtured. Her talk is good enough to stop the ship and release Gaea and Ti Asha Ra who, along with Sif and Bill, crash-land in Asgard. The book (and the series) ends with another nice moment from Sif who, in talking with Gaea, confesses that she truly hated the experience of being the source of the now burgeoning garden in Asgard.

Really sad to see this series go. I've been a supporter of it for some time and I think Immonen's really found the voice for Sif, both as it pertains to this series and as it pertains to the character as a whole. It's been an entirely lovely ride with absolutely gorgeous art and color (this issue really outdoes itself) and I'm sad that such a reliable and different series has to fall by the wayside. It's been such a fun and fresh experience with plenty of stellar moments and drama laced with natural and flowing humor. There are laughs in nearly every issue, genuine ones, that don't come from a place that feels like they needed to add laughs and so stuffed a few jokes in. Instead, they're natural and everything fits every character. There are really great bits to this book and every new issue I came out happy with the outcome. You can't ask for more than that. I hope to see Sif (and particularly this Sif) again soon. But guys, really, buy this book. I don't care if you don't know what's happening with the series or the arc, the art and the writing will be more than enough to get you through the single issue. Sad to see this one go. It's bee a great run.

FF 11
Fraction (w) and M. Allred (a) and L. Allred (c)


So I was wrong in my pre-game and this is actually the second to last, I believe, issue of FF helmed by Fraction. Anyway, let's push on. Maximus the Mad is free and roaming the halls of the Baxter Building (kept badly under wraps by Ahura and company), Julius Caesar is now a teacher of the Future Foundation, and the new Fantastic Four are trying to use Caesar's time machine to return to the moment the old Fantastic Four left (that's a weird sentence, that is). The new F4 are yanked out of the timestream, though, by the Impossible Man, a character from the '60s who has always been more of a jokester than a villain. He does mess with them a bit but ultimately tells them he'll help them find the old F4 if they take his son, Adolf Impossible, back to the FF with them. They agree but find it a little hard coaxing Adolf to come with them. Eventually he consents (thanks in no small part to Medusa) and the Impossible Man tells the F4 that the other F4 are on the verge of being lost into a parallel dimension. Meanwhile, Caesar meets and introduces himself to Maximus and the two form an easy alliance.

Speaking of books that are fun, this is definitely one of them. Every issue, like with JiM, has several easy laughs and pretty natural writing (JiM's writing is both natural and Asgardian-unnatural, which is a super interesting thing to come across). Even after 11 issues, it's a little hard to get a read on this team as a team, which I think is a really smart idea. Maybe I would be against it if these people were all good friends and we weren't getting the team-vibe out of them after this long but these guys are mostly acquaintances (with the exception of Darla who didn't know any of these guys beforehand) and it shows. Not only are they acquaintances, they're acquaintances who were only supposed to be needed to band together for four seconds. Now they find themselves in the tough position of needing to be a full fledged superhero team and work together with no desire or ideas on how to actually do that. It's shining through particularly well right now as She-Hulk snipes sarcastically at everyone and Darla does what she can (as something of a newbie to this world) to band everyone together. Medusa is likely the most fit to lead the team as the long-time queen of Attilan but no one trusts her after the Wizard's manipulation. Scott, who seems to be the actual leader (after taking Reed's spot on the team specifically), is still coping (poorly) with the death of his daughter not long ago and Ant-Mans don't tend to make the best leaders. So it's an immensely interesting team dynamic, and one that seems to be coming to a head right now as tempers flare. Oh, and the Impossible Man is pretty funny here. Good stuff, you guys.

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