Showing posts with label Rocket Raccoon. Show all posts
Showing posts with label Rocket Raccoon. Show all posts

Sunday, November 9, 2014

Leftovers 11-5-14

To say that I meant to do more reviews this week would not be inaccurate. However, it would be typical. So let's stay away from that and just do these reviews literally as quickly as I am capable.

All-New X-Factor 16
X-Factor needs to fight off Sentinels to protect the nuclear football containing the launch codes. They succeed but tensions within the team (and within Serval) run a bit high. Still too quippy at key tense parts for my liking. Total Score: 3/5


Deadpool's Art of War 2
Deadpool's tips lead Loki to total victory over Asgard then inspire him to attack Earth before locking Deadpool up in the dungeon with Thor, only to have 'Pool free himself and Thor. I'm not sure why a Marvel-Universe practical adaptation of Sun Tzu is worth making. I like that cover though. Total Score: 2/5














Death of Wolverine: Life After Logan 1
Jeff Loveness writes a good story about Cyclops' reaction to Wolverine's death, Josh Fialkov writes a fine story about Nightcrawler and Colossus delivering Logan's sword to Mariko's grave, and Rex Ogle writes a perfectly sufficient story about Armor fighting in the Danger Room. You know these books, they happen after every comic book death. Total Score: 3/5


Death of Wolverine: The Weapon X Program 1
As the new Weapon X facility crumbles, a couple of experimented-on soldiers with various powers make their escape from the debris. With the leadership of one of the soldiers whose face is concealed until the last page, they manage to make it to the roof and take Cornelius' helicopter, wherein we learn that the concealed soldier's face looks an awful lot like Logan's. The genuinely surprising twist makes this issue somewhat worth reading, unless it was spoiled by some reviewer. Total Score: 4/5











Hulk 8
Doc Green is heading for Red She-Hulk, AKA Betty Ross, next. To make matters more personal, he knows now that Betty and her new organization, the Order of the Shield (from the last days of RED SHE-HULK), arranged for Dr. Leucenstern to shoot Banner in the back of the head at the end of INDESTRUCTIBLE HULK, believing that Hulk was to be responsible for an impending Extinction Level event. Doc Green actually harbors no ill will toward either and uses Rick Jones, who is actually loving his newfound lease on a regular life, to trick Betty into using the serum before Doc Green has to. Still some interesting stuff happening (even if it's been the same interesting stuff the last couple issues and even if it de-powers my probably favorite Hulk right now) but it continues to be hard to enjoy watching Doc Green. Total Score: 3/5


Legendary Star-Lord 5
Star-Lord has a lead on a bad guy group heading for the Black Vortex and lulls one into a false sense of security to get more information before unleashing Drax on him. Peter and Kitty continue to have a bad and boring relationship. Said relationship drags the book down at least as much as the story and as the villainous Mr. Knife. Total Score: 3/5


Rocket Raccoon 5
Rocket and Groot tell a story to a couple of camping alien kids. Well, Groot tells it. The results are rather predictable but astonishingly fun and still very clever. Excellent book. Guest artist Jake Parker draws all of Groot's story while Skottie Young provides the frame art. Parker steps in admirably and uses a style that is similar but obviously different to Young. Both work excellently. Total Score: 5/5













X-Men 21
Manifold Tyger put both Storm and Cecelia Reyes in critical condition before the other heroes catch up with him. They also learn that Tyger was working with the villains trying to gene-splice a baby out of Deathbird. Meanwhile, this story is somehow still going. It hasn't been bad, exactly, just slow and and getting more and more bogged down with each issue. Total Score: 3/5

Tuesday, November 4, 2014

Comics this week

No. I don't want to do this post this week. GUYS, I love this post. It lets me get hyped for the coming week. It lets me look at the comics that are coming and JUST pinpoint the ones I'm excited to read. Sure, it makes me look at a list that might include ALL-NEW X-MEN or FANTASTIC FOUR or whatever else I really don't want to read during the week, but I'm focusing on the books I'm most excited about. And, as if I needed another reason to love this post, it's short BY DESIGN. I only give a couple of refresher lines about why I like a book or what's happening in the book. It's the post where I allow myself to enjoy writing a little more and relax my own review standards a bit.

But this week I'm not even a LITTLE excited about the coming post. I played this game last week, a week with a handful of new books none of which I was particularly excited about, and I don't want to have to go through it again. There are twelve new books out this week. Five of them are tied directly to events (Two SPIDER-VERSE, two DEATH OF WOLVERINE, and one AXIS) and one more (ALL-NEW X-FACTOR) is a tie-in to AXIS. I usually highlight five books a week and I'm refusing right now to give more attention than I have to on events (getting really burned out and Skottie Young posted a teaser image for his variant cover for 2015's AVX event, something I really don't need to see, though, obviously, I loved his cover). That leaves me with six books to choose from, but one is MIRACLEMAN, which I've almost entirely stopped paying attention to; one is DEADPOOL'S ART OF WAR which I'm dutifully reviewing but otherwise ignoring based on the premise and the first issue; one is X-MEN, which is typically pretty good, but is also in the midst of an arc that I'm already deeming too long; one is LEGENDARY STAR-LORD, which I have very little interest in after four sub-par issues that feel squandered; and one is HULK, which I still have some issues with, thanks to the invention of Doc Green and Doc Green's mohawk (though I'm onboard with Red She-Hulk, who promises to show up this week). Quickly we're down to one book. So...

Rocket Raccoon 5
It's been great. Skottie Young is great. Jean-Francois Beaulieu is killing it on colors. Skottie Young seems to tacitly understand that being removed from the rest of the Marvel Universe and taking on a tone perfect for the characters and unique in this universe are keys to the success of this book. Even with the announcement that there's a new cosmic event coming, ROCKET RACCOON wasn't listed with the books tying into BLACK VORTEX (which I think will start being seeded in this week's LEGENDARY STAR-LORD, so that's another one you could chalk up to event tie-in). Brilliant idea, ROCKET RACCOON team. Absolutely genius. Keep up the good work. Please. Please keep it up.

Sunday, October 12, 2014

Captain Marvel 8, Rocket Raccoon 4

Captain Marvel 8

Chewie has had a number of Flerken babies and Captain Marvel's ship is being attacked by some aliens who want them all dead. Rocket Raccoon, feeling a kinship with Chewie upon learning that she's the last of her kind, helps defend Chewie on the ship from one such alien who has made its way onboard while Tic takes the shuttle off the ship full of Flerken younglings and Carol attacks the invading ship from the outside. Together, they all manage to ward off the aliens and Rocket learns that Chewie is actually pretty alright. They drop the Flerken kittens off at a refugee planet but Tic and Chewie refuse to leave Carol, preferring to stay on as part of her team.

It's not a bad issue and it moves pretty well. Marcio Takara does a pretty great job on the art duties of this one (as does Lee Loughridge on colors). I'm feeling less of an attraction to this series than I did with its predecessor. I'm still not convinced Captain Marvel's place is in space. We've spent so much time with new characters lately that it's taken Carol sort of out of the spotlight and swapped in a handful of characters I don't care so much about. It's a delicate line to walk with a solo book, leaving the focus on your protagonist and building up her support characters. One of the best parts of DeConnick's first volume on CAPTAIN MARVEL was that she seemingly easily navigated that line, creating a whole world in which Carol could comfortably live all while never forgetting that she was the focus of the book. One of the problems, too, with space books at current are that most books have to spend so much time establishing who the threats are that we have less time for the heroes we're ostensibly there to see. DeConnick has certainly built up more than enough good will that I'm still looking forward to seeing where everything is going to go next.

Total Score: 3/5


Rocket Raccoon 4

The other mysterious raccoon has captured Groot and sends away Rocket's backup with a bigger payoff offering than Rocket had. Finally alone, the other raccoon pokes and prods at Rocket, berating him for being alone in the universe before revealing that he himself is not similar to Rocket at all, unzipping his costume and revealing himself to be mercenary Blackjack O'Hare. He tells Rocket that this has been a plan years in the making, concocted after Rocket ruined his chance at assassinating Princess Amalya and making enough money to happily retire on. Rocket's two storylines intersect at just the right moment, though, as Amalya bursts in with her cadre of Rocket's ex-girlfriends to exact their revenge on Rocket, who had a habit of seducing them and stealing their goods. The ensuing fight leaves Rocket the last one standing, though certainly exhausting and worse for wear, before the Guardians show up to pick him up. He celebrates with them but goes to bed early, depressed still that he's the only one out there. HOWEVER, that still may not be true, as we see a raccoon-esque captain leading her ship to find the book Rocket was so desperate to hear more about.

I very nearly didn't include this book as one of the ones I did a longer review for (reverse-spoiler: I'm running really late on reviews this week so this many long ones certainly seems counter-intuitive) because, though the issue was excellent, I wasn't sure I'd have more to say than I've been saying. For those who haven't been paying attention, I've been saying that this book is the most fun book Marvel is putting out right now, with Young really knocking it out of the park in the tone, the story, the art (my god, the art), the dialogue, and really, everything. I'm not sure I have more to add to that but I decided to still shine a light on this book because not having much to add doesn't mean I shouldn't still do a little more to recommend it. For real, it's a great book, you guys. It's the perfect marriage between art and writing, between character and tone. This one even shows that the book can go further than just wild and crazy hijinks, delving here into Rocket's sadness and loneliness. Excellent stuff.

Total Score: 5/5

Tuesday, October 7, 2014

Comics this week

Hey all my buddies, get ready for a deceptively short list of comics (it's deceptive because the site I use to look them up lists all variants and TPBs and everything else you could think of and THAT LIST, my friends, is a long list). Also, get ready for a couple of the clunkiest names a massive comic event and a hitherto unknown limited series might ever have.

Avengers 36
We've seen a little of what this eight-months-later future looks like on both sides of the ball now so diving back in with AVENGERS 36 could reveal a little bit more of what's happened lately and could build towards the future of this one. I've heard mostly good things about the eight-months-later business and I think we can all say Hickman is one of those guys we trust to handle something like this so read on to see where we are and/or will be at.

Avengers and X-Men: Axis 1
Do I put the colon in there? Do I not? No one will ever know. Is the thinking behind this name change from the short-and-sweet AXIS to the unbelievably unwieldy AVENGERS AND X-MEN: AXIS driven by the thought that maybe people weren't buying books like FEAR ITSELF and SIEGE because they weren't sure who was going to be in those books? Because, and remember this comic-makers out there, this is a uniquely visual medium to go along with your words, it's entirely possible for a cover to convey answers to such questions as "who will be in this book?" and "what sort of things can I expect from this book?" That is, unless there are so many unwieldy words and, undoubtedly, different type-faces that no one could possibly see the picture underneath. ANYWAY, new event starting up, Rick Remender's in charge of this one so I'm already interested.

Rocket Raccoon 4
Want to buy a book that's just really fun and spectacular to look at? I have to say, in all of comics (and let's not pretend I'm reading every comic released every week but I am reading every Marvel comic and a good bunch of Image comics and casually glancing at some others), this might be your best option for just that. Skottie Young is doing some wonderful things over here and I hope you're all checking it out.

Thanos: A God Up There Listening 1
Okay. Let me say up front: I am not remotely interested in this book. I don't even know what it is. I'd say it's the first time I'm hearing about it but I have a terrible memory and it's entirely possible that it is, in fact, not. Thanos tends to bore me and the fact that he's been thrust back into the light via several extremely lucrative movies and comics isn't exactly my favorite thing. Fortunately, this is a short-list week and I'm willing to cast aside, for the time being, genuine recommendations for CAPTAIN MARVEL and PUNISHER in order to shine a light on this god-awful title. I legitimately don't know if this is the title (furthermore, don't know if the colon should be there but I've made my decision) or if the comic site I use is simply making fun of me now, but this is, in fact, an anti-recommendation. Don't buy this book. I hope it's great because I much prefer reading great books. Given the description (something about Thane, with the Ebony Maw, learning things about his own future from his father's past), it's entirely possible this is some weird retrospective on Thanos' history. My reason for asking you not to buy the book is to stand with me in telling Marvel to tighten up their naming. I understand that there are certain trends and fads to differentiate the constant renumbering and rebranding and that things like that seem genius to some marketing guys out there (ALL-NEW is the bane of my existence and I don't CARE who knows), but this is just words thrown up on a cover in the thought that we'll probably just buy it anyway. DON'T DO IT, MY FRIENDS. I...I can't ask you the same about AXIS, though I really wish they'd just stuck with AXIS.

X-Force 10
Ah, who cares any more? It'll probably be great. Look at that blunt, direct name. Work of art.

Friday, September 12, 2014

Hawkeye 20, Captain Marvel 7

Hopefully there aren't many but please forgive any spelling or grammatical errors, particularly today. I wrote a slew of reviews (today's and tomorrow's) on my phone away from the comics and autocorrect REALLY hates comics, I tell you what. Nearly as much as I hate proofreading. So we're all to blame.

Hawkeye 20

Harold H. Harold has been killed and one of Kate's arrows is responsible. She's brought in for questioning but talks her way out of it with Caudle, who still doesn't like her but realizes she couldn't have done it. With the help of her LA friends, the flower shop owner who she helped in her first solo adventure, and the suddenly not-dead Harold, she sneaks into Masque's complex, finding herself suddenly on the losing end of a battle with her henchmen, though not before she manages to steal some really important client files of Masque's, including her father's. She escapes but returns to torch Masque's home as payback for her own torched trailer, which puts her back in the grasp of some more LMD henchmen (for, of course, that is what Masque's business dealing in bodies is and explains the lives of the rich that Harold stumbled on so long ago and Harold's own death and reappearance) and of Masque herself. She manages to walk away from the fight thanks to a timely rescue by SHIELD, who interrogates her but has no ground on which to stand in their interrogation, particularly when Kate questions their involvement, given the LMDs. She settles things up, borrows money from Marcus and Finch (who she refers to as "the best family a girl could have," d'awwwww), and heads home, calling her father and vowing to stop him.

The series is ready to merge into one story once more with Kate headed back east and it leaves me torn. I really love this book and obviously the first 15 or so issues with both Hawkeyes together were excellent but it's a testament to the strength of this series and the strength of Annie Wu that I don't want this to end just as much as I want Kate and Clint reunited. Fraction's Kate, in her first solo arc, has definitely proven she has the ability to stand on her own, showcasing skills and charisma at every turn. It's been tons of fun; credit to Marvel for trusting Fraction with this and for bringing in relative unknown Annie Wu to absolutely kill with a big spotlight on her. This book doesn't land nearly as well, even despite Fraction's writing, with any other artist. As far as this issue goes, fantastic work all around, Kate continues to be one of the most fun characters to read out there and her energy and excitement bursts off the page. There are great long-jokes, great quick-jokes, great references snuck in (the old cranky Hallmark card lady gets referenced! There's a "It's Chinatown" reference too but the cranky old Hallmark card lady is that funny that I'm not even going to mention the Chinatown one), and overall an excellent book.


Total Score: 5/5


Captain Marvel 20

Captain Marvel has returned from her first arc successful, but it hasn't stopped the nightmares she's plagued by, namely a nightmare wherein she cannot protect the people she loves and fails them when they need her most. In perhaps happier news, she's found herself traveling with Tic, who stowed away after their first adventure, and the pair of them return to Carol's ship, currently being grudgingly watched by Rocket Raccoon, who immediately begins fighting with Carol again about the possible alien nature of her cat. Their fight is interrupted by a spaceship latching on to and breaching Carol's. Matters are made worse when Tic finds Chewie the cat sitting on a host of apparent offspring, perhaps confirming Rocket's assessment that a very dangerous Flerkin has made its way onboard.

Despite the nightmare to kick this one off and the tension by the end of the issue, this one is certainly more light-hearted than any of the first arc of this CAPTAIN MARVEL volume. Just about everything both Tic and Rocket say is played for laughs, some hitting well and some missing the mark a bit. It also feels a bit like we're missing a scene here as Carol sees Rocket and IMMEDIATELY tears into him for...watching over her ship and cat for her. Granted, Rocket changes some things on her ship and hates the cat, but there's nothing wrong with Chewie as Carol returns and the changes to the ship aren't cited as problems, which makes Carol just come off as aggressive and ungrateful. As I said, I think there are grounds for a fight present but those grounds never feel like the reason she attacks. It's not an awful issue and certainly guest artist Takara does a very good job filling in, but it never feels fully together the way DeConnick has made us accustomed. Such is the price of repeated success.


Total Score: 3/5

Saturday, September 6, 2014

Death of Wolverine 1, Rocket Raccoon 3

Death of Wolverine 1

Wolverine, on the recommendation of Reed Richards, has removed himself a bit from the heroing life while Richards tries to work on a way to reboot his healing factor. Unfortunately, the world doesn't stop moving just because Logan tries to step away from it. He finds himself on the wrong end of a bounty and suddenly has a number of interested mercenaries trying to cash in. One such merc is failed super soldier Nuke, who tracks Wolverine to the woods of British Columbia. Wolverine, who has already faced down a number of these mercs successfully, despite the toll it's taken on him, manages just barely to survive a fight with Nuke and learns that the bounty requires he be brought in alive and that the price on his head decreases the longer the bounty is out, making it a race for everyone interested. He also learns that it was placed by Viper, who also has Sabretooth in chains.

Strong first entry to the DEATH OF WOLVERINE event that seems primed to stand in the tradition of OLD MAN LOGAN sorts of stories (even going so far as to have McNiven still at the art helm). The problem with a shared universe, of course, is that Nuke has so recently had a big appearance in CAPTAIN AMERICA so I'm reading the whole thing trying to ignore that my brain is like "wait, Nuke's dead unless this is before the events of CAPTAIN AMERICA which would kind of make sense except that Steve's old now and I bet old Steve and Wolverine have appeared together since but maybe they haven't which would mean that this could all happen before that and that could be a link between...you know what, never mind." I don't like that my brain does that and I don't think it's fair that a single book be tied to the rest of the universe in a way it can't really help (though nothing specifically "Nuke" happens so it feels like they could have put any merc in his role and avoided all the confusion). Still, pretty good start as Charles Soule sets out to kill one of the most beloved Marvel heroes.

Total Score: 4/5


Rocket Raccoon 3

Rocket, Groot, and Macho attempt to fight off Rocket's ex-girlfriends, still unsure who they're fighting and why, when Macho uses one of his fish-themed escape plans to get them safely out of harm's way and on to Funtzel's home planet, which, coincidentally, puts them back in harm's way. However, the harm isn't too worrisome as Rocket quickly destroys Funtzel's guards and makes it to his compound to ask him a few questions. He knows that the guard who was shot by the impostor raccoon was one of Funtzel's men and figures Funtzel has done some sort of investigating to find the perpetrator, which is accurate. Funtzel says that he's barely gotten any answers back, just references of some tower and the book of Half-World, which astonishes Rocket though Funtzel calls it a fairytale. Before Rocket can tear into him for a perceived slight, the lights in the compound go off and Rocket investigates, finding the impostor raccoon on sight with Groot tied up behind him.

I've said it already but this one hundred percent feels like the book Skottie Young wants to be writing. It's often very rare that you see such a chemistry between a writer/artist and an idea but this book is so very clearly straight out of Young's imagination and Marvel should be lauded for letting him do his thing. A quick scroll through Young's website and his other work shows such a depth of ideas and creativity that would almost be wasted by just having him illustrating a book. Of course, he's a phenomenal illustrator so it's never a waste to "just have him illustrate," as if that's a minor achievement, but you see books like this or his sketchbooks or his warm-up sketches and you can kind of see how many stories he has wanting to get out. Here he's set Rocket out on his own, far away from the rest of the Marvel Universe, so it's very nearly acting like an indie book, which is very rare for a comic to do. Really strong stuff and extremely fun. It's not the kind of book I'll mention in the same breath as the heady and introspective HAWKEYE or X-MEN LEGACY or something like that because it's not going for that sort of feel, but it's certainly one that I'll recommend to anyone anywhere and would be astonished if they don't like it.

Total Score: 5/5

Tuesday, September 2, 2014

Comics this week

Happy September, friends! Lots of big comics out this week so let's dive right into it with the top 5 most anticipated/most exciting picks of the pre-week.

Black Widow 10
Excited by the tease of Hawkeye in this phenomenal BLACK WIDOW series just a few short issues ago? Well wait no longer for the team-up that introduced these two to the Marvel Universe and to villaining/eventual heroing as Natasha teams with Clint in a somewhat rarely seen team-up between just the two of them (they're always together but I feel like, without looking into it WHATSOEVER, they don't really hang out by themselves too often because, you know, Natasha would probably kill him).

Captain America 24
Interested by the reveal that Sam Wilson is set to become the new Captain America? Wondering what will become of Steve Rogers in this new world? Surprised to find that both Cap's son Ian and fiancee Sharon have both been alive since Steve left Dimension Z? Looking to see the origins of the upcoming AXIS event? Well this book has all that and PROBABLY more! Though I can't confirm as I've not read the book yet. I honestly can't confirm it has everything I said, just feels like PROBABLY they'll touch on most if not all of it.

Death of Wolverine 1
Say what you will about the death and resurrection of superheroes, a well-written death story can still shake the universe to its core. Charles Soule has impressed me with his runs on THUNDERBOLTS, SHE-HULK, and INHUMAN so far (and I've heard his work at DC has been stellar as well) so let's see just how he plans to kill the world's most popular X-Man, assuming this isn't a big ol' fake-out.

Original Sin 8
FINE, I'm not that excited about this one. Maybe it will surprise me but I've not found myself totally enthralled by this series at any point, be it with the main series or the tie-ins. Of course, this pre-game primer tends to mix the books I personally am excited to see (BLACK WIDOW, CAP) with books that are maybe a little more important to the Universe as a whole (DEATH OF WOLVERINE, ORIGINAL SIN) so here is ORIGINAL SIN, highlighted for you so you don't forget it will exist this week, closing out the 2014 summer event. You know OS, it's books like you that make it so I can't highlight SUPERIOR FOES OF SPIDER-MAN, which is on to its last legs and really a fun book, or PUNISHER, which I'm sure will be really good this week, or MOON KNIGHT, which gets a new creative team after a stellar first six issues. Too bad there's no way to get the word out about those books.

Rocket Raccoon 3
Hard not to recommend this one. It always ends up in tough competition weeks, needing to scrap it out with really good books or really intriguing books or simply books that never let me down. Then it pulls ahead because this book is already so much fun and Skottie Young's art on the interiors of a major Marvel ongoing is just a delightful thing. Check this one out if you haven't already. If it's not your thing, it's not your thing - but I can't imagine how it's not your thing. I guess if the only comic writer you've ever liked is Frank Miller or something you're probably not going to come back around to the medium from this book?

Saturday, August 23, 2014

Ms. Marvel 7, Nova 20

Ms. Marvel 7
G.W. Wilson (w) and Wyatt (a) and Herring (c) and Caramagna (l)

Ms. Marvel and Wolverine continue their team-up, which involves beating up on a genetically modified alligator and a number of other physical challenges and finally culminates in a walls-closing-in room (official name). They find the power source in the room and Kamala shrinks down to follow the wire to the actual power source. To her horror, it's being powered by a young girl who ends up being the student Wolverine was looking for. With the power disconnected, the pair of heroes make their way out of The Inventor's lair, bonding all the way. When they go their separate ways, Wolverine calls Captain America to let him know about the young Inhuman hero, leading Cap to visit Medusa and let her know about the very special new member of her people. Medusa readies Kamala's next teacher, Lockjaw.

It's another fantastic issue for MS. MARVEL as her chemistry with Wolverine really shines and carries the issue. Like in Kelly Sue DeConnick's final AVENGERS ASSEMBLE arc, it's a young hero under the wing of a mentor, specifically Wolverine. Like in AVENGERS ASSEMBLE, it works really well but hinges on the relationship between the two heroes. Fortunately, it works extremely well, even better here than there. Wolverine is pitch perfect, toeing the line between supportive and brutally honest, exactly what you'd want to see out of the surliest of heroes. Really charming, really entertaining, really looking forward to a team-up with Lockjaw.

Total Score: 5/5


Nova 20
Duggan (w) and Baldeon (p) and Pallot (i) and Curiel (c) and Deschesne (l)

Nova heads out to find the helmet for Adomox while Rocket tries to find a cure for their poisoning. Nova's quest leads him to a secret Nova bunker, which has old weaponry and files on the Nova Corps. Sam uses the files to learn about his father's past, learning that he did indeed look guilty of the attack Sam saw but it was far more complicated than that; in fact, he was trying to trick Adomox at the time into believing his corruption. Reinvigorated by the news, Nova heads back to Adomox with a booby-trapped helmet and he and Rocket manage to get the drop on Adomox. With the help of Cosmo the psychic dog, they get the antidote and Rocket gets his money out of Adomox while Sam vows to find his innocent father, who fights on a gladiatorial planet these days.

Not a bad issue. Like with so many of the ORIGINAL SIN tie-in books so far, we've gotten the old bait-and-switch as we see someone do something horrible only to reveal in the final issue of the arc that, in fact, nothing horrible happened and the accused is actually something of a hero. You know what, that's kind of a terrible cop-out when we talk about it happening upwards of three times in a month (HULK VS. IRON MAN, DAREDEVIL, and NOVA...maybe some others too I'm not thinking of). The problem is that I can't blame NOVA simply for being the last released in the group. It's still got the fun narrative and dialogue that Duggan has brought to the series as a whole, it's just not the most exciting twist in the circumstances.

Total Score: 4/5

Sunday, August 10, 2014

Rocket Raccoon 2, Legendary Star-Lord 2

Rocket Raccoon 2
Young (w and a) and Beaulieu (c) and Eckleberry (l)


After handing himself in, Rocket is put in and subsequently, with the help of the Groot shard he smuggled in, breaks out of one of the highest security prisons available. On the way out, he finds and takes with him fellow inmate Macho Gomez, a criminal he put in prison originally but who will actually have transport available once they get out. Though Macho does not like Rocket, he wants to get out of prison and he wants to see his own boss Funtzel, with whom Rocket wants a meeting, destroy the raccoon. As they escape and set out, to the chagrin of the other raccoon-like life form, they're accosted by the fleet of Rocket's ex-girlfriends.

This book is unrepentantly and unabashedly fun, something you rarely see in mainstream comics these days. I would say that something like SUPERIOR FOES OF SPIDER-MAN is the closest you'll get to this level of humor and excitement and weird plot turns and so on, but even that is a little more entrenched in the giant established Marvel Universe. There's only so much you can do with a group of characters who live in a continuity-based universe and are acting in the one major city on which that universe focuses. Rocket, on the other hand, has a whole unexplored galaxy to play in with completely different rules and freedoms. He's only tied to things insofar as he's a functioning part of this universe (now more than ever) but everything else Young is having him play with is fair game. It's exciting and lawless and fun and Young is taking full advantage.

Total Score: 5/5


Legendary Star-Lord 2
Humphries (w) and Medina (p) and Vlasco (i) and Curiel (c) and Caramagna (l)


Star-Lord has just found out he has a sister (well, half-sister) who works on behalf of the Spartax Empire. Though he's captured by her in an attempt to collect a giant bounty on his head from a Mr. Knife, they manage to come to a middle ground where each can understand where the other comes from. Star-Lord is, you know, Star-Lord, we pretty much know his deal, and half-sister Victoria wants to collect the bounty in order to help the destabilized innocents of the Spartax Empire since Star-Lord threw things into chaos by exposing J-Son's crimes. They work out a plan wherein Victoria turns Star-Lord over to one of Knife's lieutenants but the two end up duping him and cashing in even more credits from all of the accounts Knife holds. Though it paints a bigger target on Star-Lord and Victoria, it gives her the money to really help the Spartax and at least leaves her feeling amicable towards her half-brother. Meanwhile, though, Mr. Knife isn't so pleased.

Boy, it sure was clever of me to review ROCKET RACCOON first, though my typical alphabetical listings skewed the other way at first glance. I'm glad that I did that one first because I almost wish this book, already, was more like that one. This one is embroiling Peter in the same sort of anti-Spartax fight he seems to be constantly fighting in GUARDIANS OF THE GALAXY. Some of that is fine, sure, and he certainly has more personal vendettas than someone like Rocket in his established history already, but I'd love this series to come in with a bang as we see this wild card roguish chaotic good sort of dude tramping around the galaxy and pretty much Han Soloing or Mal Reynoldsing. Instead, we get right into the politics and the daddy issues we've been seeing so much of in GUARDIANS. This seems the perfect place to break away from that a little and, particularly on the coat-tails of Chris Pratt's charming portrayal of the character, give us that sort of character for this universe. That's not to say it's not coming, certainly, but to get so invested in a sort of standard story when you have such a galaxy of opportunity, like in ROCKET RACCOON, seems like a waste. This issue isn't awful by any stretch, I just feel it's a missed chance to really explode with fun and excitement but it ends up feeling a little boilerplate.

Total Score: 3/5

Tuesday, August 5, 2014

Comics this week

Lot of intriguing books out there this week. On the other hand, I'm probably just going to mostly pick books you're expecting me to pick? So, not so much intriguing here as "predictable." Look, these things happen. Maybe Marvel should release its intriguing books on weeks where fewer sure-thing books are coming out?

Black Widow 9
Great book all the time and it got an added boost of heart last time with Winter Soldier's inclusion. This one will crossover with this week's PUNISHER 9 as well. Expect a pretty fun one, particularly as both books are helmed by writer Nathan Edmondson, who has added life to both series.

Iron Fist: The Living Weapon 5
Guys, do I have to cover why I like this book even more? There's a lot to like here and it's certainly worth a look if you somehow haven't looked yet, if just to see how the book plays. Lots of neat things, though maybe not quite as neat and predictably great as...

Moon Knight 6
Very sadly, this is the final issue for Warren Ellis and Declan Shalvey, who have really killed it on this book, completely redefining Moon Knight and blowing away readers at every turn. They've made this series, in just five issues, one of this best Marvel has in a lineup replete with good books. I don't want to write off the series when Ellis and Shalvey leave as Brian Wood will take over as series writer and I quite like Wood's work, not to mention that colorist Jordie Bellaire will stay on, which is certainly a win. Still, this will be the final issue for Ellis and Shalvey (who, excitingly, will team together again on Image's INJECTION, along with Bellaire) and I insist you read this book.

New Avengers 22
Back-to-back release weeks for NEW AVENGERS and I can't help but choose this book, which I've loved overall and whose last issue I particularly loved. Excellent work last week as we see a depth of character to Black Panther that Hickman had kind of danced around, particularly because Panther is someone who tends to play things close to the vest. How will the Illuminati react to Namor's ability to do what they could not?

Rocket Raccoon 2
Look, this is why having five books on this pre-game list is sometimes tough. SPIDER-VERSE starts this week with the return of SUPERIOR SPIDER-MAN, the compelling SHE-HULK is out this week, and the very fun NEW WARRIORS returns this week as well, recently revoking their own Avengers status (well, Justice, as the only Avengers member) to stand for the New Warriors. Instead, though, the pick goes to Skottie Young's already incredibly fun ROCKET RACCOON, which will hopefully get a few more pick-ups in stores this week on the heels of the immensely successful and delightful Guardians of the Galaxy. Not that, if the pre-order numbers were any indication, this book needs a huge pick-up.

Friday, July 4, 2014

Rocket Raccoon 1, Legendary Star-Lord 1

Rocket Raccoon 1
S. Young (w and a) and Beaulieu (c) and Eckleberry (l)

Rocket Raccoon, gun-toting rogue and last of his species, takes a date to a wrestling match between his friend Groot and another powerful alien. However, things take a turn for the worse when Rocket and the girl are caught on the kiss-cam and the arena's jumbotrons immediately begin to out Rocket as a wanted criminal. He's forced to flee through the sewers with guards in hot pursuit, leaving his date behind and picking up a splinter of the nearly destroyed Groot from which the tree will once again grow. He tries to call for help to Star-Lord and his fellow Guardians but they're a little busy on their own, though Peter is able to discern why Rocket's a wanted raccoon. There are plenty of cases of murder open on him, which Rocket contests, believing any murders he's committed were done on the down low or with the rightful conviction of the law. It gives him pause, wondering if rumors he heard about another of his kind looking just like him might not be true. Thinking about it, he turns himself in to the authorities, hoping to bring out another like him. Meanwhile, the many ex-girlfriends of Rocket, who set up his new date in the first place, continue their own quest to stop the wiliest Guardian.

Skottie Young, who in recent days has been known for his Marvel babies variant covers (which are all fantastic), returns to Marvel for a full ongoing, one that he both writes and draws. This first issue, I'd say, is a phenomenal success for him, hitting its mark exactly where it wanted to hit. It's an incredibly fun and frantic book with plenty of genuine humor and action to match Young's art. It's very clearly a book that knows what it is right out of the gate and is more than happy to embrace that, even going so far as to include fun sound effects (like Rocket's dropping his gun when surrendering himself to the authorities with the apropos "mmmmmmmm DROP") and plenty of censored swearing. There are books where, as readers of this blog know, I'd be hesitant to accept things like that (or those oft-maligned and dreaded "funny introduction captions") but that's always because they don't work with the book they appear in. Here, Young very clearly establishes a fun/funny book that isn't trying to toe a line or keep its foot in the door for a dark or gritty series. The only falter of the book in my opinion is that the plot gets a little muddied in the first issue with tons of different settings and perhaps a little too much exposition to kick things off. Regardless, don't let that dissuade you from at least picking this book up and feeling out whether it's for you or not. I think you'll know in the first five pages or so if it's your kind of book. Also kind of nice, as much as I do love those baby variants, to see Young get to spread his wings again and draw people and aliens of all size and shape and age, not to mention backgrounds and settings.

Total Score: 5/5


Legendary Star-Lord 1
Humphries (w) and Medina (p) and Vlasco (i) and Curiel (c) and Caramagna (l)

Star-Lord finds himself face-to-face with the Badoon as he and the aliens both try to steal the Mandalay gem, an incredibly powerful artifact, from the walls of the orphanage in which it's been hidden. The woman in charge of the orphanage had previously though Star-Lord was there to help protect them from the Badoon but begins to realize he's maybe only there for the gem himself, putting him at odds with everyone in the room. The Badoon knock him out and take the gem themselves, but Quill has a few tricks up his sleeve, or rather in his boots. He calls home briefly to flirt with Kitty Pryde (seems to be no other reason for the call) and then uses his rocket boots to break his way out of his cell, recovering his element gun (tuned only to his DNA so only he and those related to him can use it), and breaking his way out of the ship with the gem. He returns to the orphanage with a bag of cash, telling the woman in charge that he fenced the gem, worried that it would continue to draw unwanted attention to the orphanage and giving the profits to her. He leaves, revealing that he actually just gave over his own savings and kept the gem. Unfortunately, he immediately runs into more trouble as a member of the royal Spartax guard shows up with a gaggle of other guards and claiming that she, as the daughter to J-Son, must apprehend him on behalf of the former emperor. Star-Lord is shocked to find he has a sister.

I KNOW, my summaries always seem to run long. However, in this one, there's kind of a reason for that. This issue kicks off with a bit too much exposition for my tastes (and maybe a bit too many exclamation points, truth told) as Humphries really wants to get the audience caught up with just about everything that's been happening with Star-Lord. There is a sense of the sort of movie-ization of Star-Lord here as he begins to take on a very distinct persona and look, one that seems to match Chris Pratt in the trailers for the upcoming Guardians of the Galaxy. It's one of those times where comic fans are reminded that this beloved entertainment is, in fact, a business and businesses set out to make money. Tying to a major motion picture release certainly is a key way to do that, especially in the wake of so many previous successes for Marvel going that route. I'll give Humphries credit for not going too overboard or getting too cynical in the attempt to tie to the movie and perhaps tying to the movie will work wonders for this book and for the GUARDIANS brand as a whole (bit early to tell) but right now it's a little too hard to tell. Still, the book didn't really blow me away and I couldn't help but be a little colored by the similarities (even insofar as Quill stealing a powerful artifact, losing said artifact to an enemy, and blasting his way with his boots and gun to freedom from said enemy) to just the trailers of the upcoming film. Okay, so maybe it was a little cynical.

Total Score: 3/5

Tuesday, July 1, 2014

Comics this week

According to my count, we have 18 new books out this week. However, it's a bit of a tricky week because a handful of those books are throwing me off, like 100TH ANNIVERSARY SPECIAL FANTASTIC FOUR 1, or DAREDEVIL 0.1, or GUARDIANS OF THE GALAXY: GALAXY'S MOST WANTED 1. We'll have to see if those three make the cut when I'm pressed for time. On the flip side, there are a slew of books that I'm really, REALLY excited for this week. Let's get into them (and also I'll mention ORIGINAL SIN 5, which I'm not really, REALLY excited for but, you know, I'm sure I'll mention it).


Black Widow 8
Amazing, amazing book as it is BUT writer Nathan Edmondson teased a couple months ago that phenomenal series artist Phil Noto "draws a mean Winter Soldier" when referring to BLACK WIDOW 8. To sum up: it's a book that I absolutely love where we may just see the first sign of fallout on Natasha's side about how things broke down with Bucky back in Brubaker's WINTER SOLDIER. Excited!

Captain America 22
Super soldier no more? We've had a number of fake-outs with this sort of thing in the past and I'd be surprised if Steve Rogers were about to lose his super soldier serum altogether but leave it to Remender to shake things up. Let's see where Steve is when the dust settles.

Moon Knight 5
This book has been blowing me out of the water so far, leaving me a little shell-shocked as each issue ends. This is the penultimate issue for series creators Warren Ellis and Declan Shalvey and I expect it will travel very much in the vein the rest of the book has so far traveled. Looking forward to it.

Original Sin 5
We're at the halfway point of the summer's big event and I'm still undecided on it. I was a little harsh on the first couple issues but I think there are some strong things happening here. I didn't reach a decision on INFINITY for quite some time, wary to give it a stamp of approval (which I ultimately did), and this book seems to be no different, though I am leaning in a less positive direction from this one than I did with INFINITY. Still, big things are set to happen as we reach the midway point and Tom Brevoort promises a new character in this issue who he thinks has real sticking power in the MU. I'm a little bitter at this book, though, because I didn't want to cheat and add a sixth book to my pre-game and this one took the place of the outstanding IRON FIST: THE LIVING WEAPON

Rocket Raccoon 1
It's a pretty GUARDIANS heavy week this week as we get a likely movie tie-in with the aforementioned GUARDIANS OF THE GALAXY: GALAXY'S MOST WANTED and two new series in Sam Humphries' and Paco Medina's LEGENDARY STAR-LORD and the incredible Skottie Young's ROCKET RACCOON, which already has crazy pre-order numbers and will be both written and drawn by Young. Very much looking forward to seeing how Young handles full responsibility on an ongoing. I think he's a huge and exciting talent and I'm looking forward to checking this out.

Wednesday, June 18, 2014

Original Sin 4, Avengers 31

Original Sin 4
Aaron (w) and Deodato (a) and F. Martin (c) and Eliopoulos (l)

As the mysteriously led groups converge on a single location, led there by various data, each small group discovers it's part of a larger entity. They also find Bucky, the first one to arrive at the small station on the blue side of the moon. Though tempers flare (Gamora and Moon Knight aren't so pumped to have been ditched by Bucky and had to catch a ride with Rocket Raccoon), particularly as Bucky reveals the head of Nick Fury, things are explained a bit when Gamora stabs the head, shorting it out and proving it's a sophisticated LMD, and when an elderly Nick Fury emerges from a door in the station with several other LMDs.

The various groups have converged and are looking for answers, understanding now that maybe they've been lied to and suddenly they recognize how tenuous their groupings are and how distrustful they are of one another. There's a lot of sniping as everyone tries to feel each other out and tries to figure out his or her own role in this investigation. As such, the tension is written pretty well and Deodato's ability to draw just about any character in any situation pays off as he's forced to draw plenty of team scenes and fights and powers and so on and so forth. The book moves as fast as any of these issues have and Aaron's love of The Orb continues to shine through as he has the heroes bring the nonsensical root of all this along with them. Strong issue. Still unsure about the scale of this book (it doesn't feel like an event in a lot of ways, though so many are involved) but that's not a concern the book really needs to answer and, as such, doesn't affect an overall good performance.

Total Score: 5/5


Avengers 31
Hickman (w) and Yu (p) and Alanguilan (i) and Gho (c) and Petit (l)

The Avengers have been sent 500 years in the future now and Hawkeye, just as his future self predicted, won't go any further, falling away in the timestream and aging to dust. The Avengers aren't worried about him unduly, believing that this is what the Hawkeye they just met predicted. They're more worried, though, when they end up trapped in the future and when they learn that Ultron controls the planet with about 30 million humans surviving and future Thor working for the AI (who he claims is also the All-Father). The Ultrons take Cap and Black Widow away and plant a bomb in Cap while the future equivalent of Black Widow speaks in guarded language about wanting her own freedom. Enter time gem, sending Cap, Black Widow, and Starbrand (Thor and Hyperion fall away as Hawkeye did, ending back in Stark's lab with Clint) some five thousand years into the future.

The glimpses of the future continue to be interesting, if a little confusing. I think it's to Hickman's credit that we land in each future for less than an issue's length, just as it's to his credit that all of the future talk isn't winks and nods to the audience, as so many future time travel books are ("this event could happen!" or maybe "this Avenger has died!" or so forth; this book is doing a little of that by the way each future looks and occasionally a quick aside about, like future Thor saying he remembers when he was worthy of Mjolnir, but there are very few explicit, hitting you over the head kind of moments, which I appreciate). There's a lot to try and keep up with and it reads like a story that will make more sense in time, as is so often true with Hickman. Certainly more than readable now as is (and there are some good character moments, particularly as Cap is knocked out and dreams of the Illuminati, undoubtedly only enraging him further) but the true plot has yet to really come across.

Total Score: 4/5

Saturday, May 31, 2014

Thanos Annual 1, Marvel's Guardians of the Galaxy Prelude 2

Thanos Annual 1
Starlin (w) and Lim (p) and A. Smith (i) and Staples (c) and Caramagna (l)


It's a trip through Thanos' past as we see him at his lowest point, his defeat at the hands of the original Captain Marvel when he first got his hands on the cosmic cube. While he tries to figure out his next move (and sulks), a future version of Thanos (just an avatar the real Thanos sent out), complete with the Infinity Gauntlet, shows up and tells him that he's going to have a pretty great life. Though he continues to fail, at least someday he'll get the Gauntlet, right? It comes with a warning to Thanos that the end of everything might be coming but it's decidedly vague. The issue ends as future Thanos' avatar returns to Thanos and as the old Thanos starts to feel a bigger purpose.

Bit of an odd book, an annual to a series that does not exist, but I suppose when you have Jim Starlin available to write a book (or maybe asking to do one, I don't really know how this one came about) then you have him write a book that's just in his wheelhouse. It's certainly strange and I'm not sure we're coming away with much more here than a bit of a look at Thanos and his past (and maybe his future, who knows) but it's a fine book from which to get a bit of a history lesson on a lot of the cosmic goings-on. Worth a miss but also not an unworthy book if you're looking to maybe get a crash course on Thanos.

Total Score: 3/5


Marvel's Guardians of the Galaxy Prelude 2
Abnett and Lanning (w) and Alves (p) and M. Clark (i) and JD Ramos (c) and Cowles (l)

As we look to Guardians of the Galaxy for the next major comic movie release, we see our second and (I think) final issue of this prelude series which gives us a look at Rocket Raccoon and Groot. The two are low on funds and low on prospects as they show up in the Hub, a giant space station with severe social status disparity (the rich live near the top, the center is dangerous). They're hired to steal a case out of the rich section and manage to get up there and snag the case, with Rocket also snagging an impounded gun. They escape the guards at the top and bring the case down, though it's not easy, and hand over the case to find out it's filled with sentient life, essentially snails, whose essence the purchaser wants to use to tile his house. The snails plead to Rocket and offer him double so he instantly takes out his purchaser, takes his money, and he and Groot rescue the snails and fuel up their ship to return the snails home.

It's an okay standalone as we get a quick look at the way this duo lives and what it is they're good at. It's not meant to really be anything more than that so I can't find too many faults with it. There's not a lot in here that goes a lot deeper but a prelude book to a movie isn't supposed to go further. It continues to please me to see Abnett and Lanning returning to the Guardians. It scores pretty well because it does what it's supposed to do (even if it gets a little dull).

Total Score: 4/5

Friday, May 30, 2014

Guardians of the Galaxy 15, Thunderbolts 26

Guardians of the Galaxy 15
Bendis (w) and Bradshaw and C. Stewart (p) and Bradshaw, Stewart, and Wong (i) and Ponsor (c) and Petit (l)

The Guardians have been separated and captured with Rocket landing with the Kree (to be experimented on), Gamora left with the Badoon brotherhood (to be questioned about Thanos), Drax left to the Shi'ar (to be punished), newly acquired Venom attacked on Knowhere by the Skrulls, Groot left with the Brood, and Star-Lord being held on Spartax. They all seem to be failing at escaping except, as the issue ends, potentially Star-Lord. Despite the cover, no sign of Captain Marvel.

Unless you're a completionist and you're looking to obtain this whole series, it's worth missing this one. There are tiny little glimpses of character in the way each Guardian reacts to his or her capture (Rocket shows fear for the slightest moment, Gamora refuses to stop fighting, Drax threatens calmly but sighs to his deceased wife, etc.) and obviously we see where everyone is but that's pretty much all that happens in twenty pages of book. There are as many double page spreads in this issue as I've ever seen and it ends up just meaning that we get less story in fewer meaningful pages. There's no doubt in my mind that this could have been done just as effectively in ten pages and we could have had another half issue to move to the next step, maybe featuring, oh, I don't know, star of the cover Captain Marvel. Seriously. Look at that cover. Is that the cover of a book that doesn't see nor hear about Captain Marvel in the slightest? It's a low score for this one, then, not because it's a particularly bad book but just because it slows things down at a time when things don't really need to be slowed down and it means you're paying full price for half a book's worth of content (not to belittle Nick Bradshaw and Cameron Stewart's work, which is fine but didn't blow me away to the point where I'll ignore a stagnant story).

Total Score: 2/5


Thunderbolts 26
Soule (w) and Diaz (a) and Silva (c) and Sabino (l)


Ghost Rider's been eaten by a swamp monster thanks to Leader's treachery and Elektra and Punisher have been crushed by a cliche. Deadpool saves Leader from Cordoba and his men, enraged by what they've been through, but it doesn't stop Leader from trying to kill Deadpool as they go into the temple. Deadpool sees through the ruse and stabs Leader but leaves him alive enough to still enact his plan and send Deadpool into a pool of lava. Leader moves forward to find the artifact their after, the head of a long dead Celestial left here by the ancient Deviants, a race the Celestials created then deemed imperfect and unfit to inherit the world. The Deviants killed the young Celestial and left the head here, hoping it could transform their people into something more capable but then lost it to time and struggle. Now Red Hulk's former men have found it and Mancuso, the one who reached out to Red Hulk, explains (after Red Hulk kills his one-time lover scientist lady who turns out to be a Deviant looking for this exact thing) what's happened since he found it. Leader arrives, drinks some Celestial blood, and has his head explode from the power. With his whole team dead, Mancuso tells Red Hulk that he has two options: for Mancuso to kill him and give him the death he seeks or to work for the light. After a moment's hesitation, Red Hulk chooses the light and we're transported back to the very start of this mission, where Red Hulk tells the team that they're actually going to do something else now.

It's Charles Soule's last issue on THUNDERBOLTS, which is rather a shame because he took this book that I found somewhat middling, even if it featured a team that really intrigued me, and he immediately made it something fun and fresh, completely worthy of my one-time excitement. Still, he leaves the book on an up-swing, with the team all alive and perhaps destined for bigger and better things. It's definitely entertaining to see how the final deaths play out (Deadpool has a particularly nice moment as he sees through Leader's attempt to kill him, though it still leads to Leader killing him) and it leaves the book in an interesting place where we know what these characters would have gone through and how they would have acted in this adventure but now this adventure never happened so they don't necessarily know how it would have played out. Ben Acker and Ben Blacker have a really interesting job to take on and I'm excited to see what they produce. But let's not forget to laud Charles Soule for his fantastic take on this book and for, as I see it, righting the ship as soon as he jumped on to it.

Total Score: 5/5

Thursday, April 24, 2014

Guardians of the Galaxy 14, Thunderbolts 25

Guardians of the Galaxy 14
Bendis (w) and Bradshaw w/Masters, Nauck, and Wong (a) and Ponsor w/Keith (c) and Petit (l)

The Guardians are being picked off one-by-one and separated. Rocket, Groot, and Starlord are attacked in the ship by Spartax warships while Gamora is chased down elsewhere by the assassin who had previously tried to capture her and while Drax and Venom (??) shop for new weapons on Knowhere. All Guardians are captured, leaving Venom behind on Knowhere and leaving Starlord to have an uncomfortable talk with his dad, who promises that they'll all be dealt with and that no one is coming to save them just as Captain Marvel takes to space. Also featured in this double-sized anniversary issue are stories from legendary GUARDIANS scribes Andy Lanning (who "writes" a story about Groot's origin. Hint: he is Groot) and Dan Abnett, who tells a tale set a thousand years in the future about the future Guardians of the Galaxy needing to go back in time to stop some stuff happening that would ruin their future.

Story
The best way to describe this story is abrupt. For thirteen issues, the Guardians have been wreaking havoc and staying a step ahead of the Spartax Empire and fighting the good fight through the galaxy. Until they weren't. Just today. No hand wrapping around them, no strategy employed to cut their engines and leave them defenseless. Just...caught. I legitimately had to wonder if I had missed an issue where something happened that allowed them to be caught or that explained why Venom was there. Turns out: NOPE, the last issue was still in the midst of that crappy TRIAL OF JEAN GREY crossover and so everything happening here IS still as abrupt as it seems. It feels like we're missing an issue and it's KIND OF an important issue we've missed? Like, we can still catch up, I suppose, but there's a lot of "I guess this is happening now?" feeling to the book. 3/5

Character
Peter Quill has some insomnia and thinks about why and thinks about what women he has crushes on and what ones he doesn't and ugggggh. Then Drax and Venom go and banter at a weapons seller showing that Drax doesn't know the word "cool" and uggggggh. Look, I have some problems here as ever. Also, Venom acts very nearly goofy out in space which, you know, granted it's a pretty big deal to him but Flash is a decorated vet and one who has to maintain control over his symbiote all the time. Maybe he wouldn't be so goofy all the time? 2/5

Writing
A bit of back-and-forth here but everyone's separated and there's too much abrupt story happening for it to really hurt anything. The opening ongoing narration from Quill is as close to that as it gets and it it GRATING though the case can be made that it's just a mind drifting while it does anything but sleep. Putting aside the strange character problems and the abrupt story, there's nothing particularly wrong with the writing, though it's kind of like grading a student's paper with a bad or non-existent thesis: it doesn't matter if the support is great or in-depth or whatever, there's no way it can be proving what it sets out to prove because a bad thesis means there's nothing there to prove (yeah, I've graded some PAPERS, yo). 3/5

Art
I was a little nervous about Bradshaw on this issue. He's clearly a pretty good artist but I've seen him most recently on one of the INHUMAN titles that Fraction wrote prior to Soule's entrance on INHUMANS and it upset me in the way that Medusa looked so feminized in that kind of "big eyes, soft features, bursting breasts (horrifying, that wording) etc." way. No such issues here though the armored Gamora is the only female until the last page reveal of Captain Marvel. Still, good work across the board this time out. 5/5

Miscellaneous
Seriously, were we missing an issue?

Total score: 3/5


Thunderbolts 25
Soule (w) and Diaz (a) and Silva (c) and Sabino (l)

The woman who arrived on the boat at the end of the last issue, Helen, was part of the team Ross sent out but only insofar as she was the researcher who told them about the artifact and was then left behind. They have a thing. Anyway, the sea monsters aren't quite done attacking and they start to pull apart the ship. Ghost Rider manages to get them to shore by using his chain to pull the ship away. However, Leader whispers an incantation that makes his demonic fire go out before he himself can get off the ship and he's ripped apart by the monsters while everyone else looks on. The other T-Bolts push on but their guide Cordoba reveals to Leader that he knows he's responsible for Ghost Rider's death. Leader admits it but also reveals that he knows Cordoba's men are in the woods following them. They form an alliance for all of two minutes before Leader outs him to his team, causing them all to flee. The rest continue to the temple, where Red Hulk demands Leader wait outside (with guard Deadpool) and guide them over the walkie. He quickly betrays them and Elektra and Punisher end up in a death trap themselves.

Story
Tons going on here, enough that I kept wanting to shorten the summary and couldn't figure out where to do it. In fact, I should have PROBABLY gone deeper than I did but GUYS, read the book instead. There's so much happening and it's largely really interesting. The Ghost Rider twist was something unexpected and sharp, brutal and efficient enough to be jarring without feeling like a hook. The Leader has some great moments as his long con continues to play out at the expense of the team. Plenty happening but without ever getting too absurd or too abrupt. 5/5

Character
Everyone has a couple of good looks here but the main focus is on Leader and his sudden but inevitable betrayals. It's crafty and it's clever and it's hard, thanks to his movements with Cordoba, to figure out what his angles are, which is exactly how we should be seeing Leader since he's smarter than all people ever, more or less, so we should never know his true motives. It's the kind of sharp characterization that drove Hickman's SECRET WARRIORS series and others like it. 5/5

Writing
Thanks in large part to the characterization of Leader and the way that he drives the plot here, the tone is always a little bit uncomfortable, which is perfect. You're never supposed to know exactly how to feel about what's happening. The abruptness of Ghost Rider's death, the turn on Leader by Cordoba and the turn on Cordoba by Leader, all of it keeps the reader off-guard and it keeps the tone from settling in to something either too fun or too serious and it instead sticks into this strange "how should I feel?" place that fits everything Soule wants to do. 5/5

Art
The art looks maybe a little more cartoony than it has been but it steps it up to make sure things are tense as the big moments occur, like Ghost Rider being ripped apart or the fall of Punisher and Elektra and their caress as the walls close in on them (slower than haunted house spiked walls but not as slow as evil scientist spiked walls). Overall it fits the tone and feel of the book pretty nicely. 5/5

Miscellaneous
I like the cover on this one but it's the first time in quite some time that I haven't absolutely loved the cover on a THUNDERBOLTS issue. Sigh. All good things, I suppose. Strange that the 25th issue of THUNDERBOLTS, a far riskier book than something with X-MEN in the name written by one of the biggest names in comics over the past decade doesn't get a celebration.

Total score: 5/5

Thursday, April 10, 2014

Iron Man 24, Captain Marvel 2

Iron Man 24
Gillen (w) and Ross (a) and Guru eFX (c)

Tony's trip into Svartalfheim is not off to a great start as he has been quickly spotted. He's able to fight off the first wave of Dark Elves but his stealth suit isn't really made for combat and so he's forced to flee when Malekith attacks and before Shevaun can send the weapon he needs. He escapes into the woods and hides out, hoping that he left enough of a trail for his pursuers to track him. Malekith, who holds four rings (Spectral, Incandescence, Remaker, and Lightning), divvies up his rings among the search parties, giving the leader of each a different ring and keeping the Remaker for himself. Shevaun sends the gun, tailor made to defeat elves and rings alike, to Tony's new location and he's able to use it to put down the holder of the Incandescence ring, taking it back, but he's forced to cloak again when the others arrive. Malekith taunts him, knowing that he's around, and really cuts to the core of Tony. When he and the rest of the elves leave, preferring to wait for Tony's eventual emergence rather than searching him out. Shevaun suggests that Tony use the third and final available portal to come home with a partial mission success but he refuses, furious with Malekith. Instead, he has Shevaun send his big, dwarf-killing armor to him.

It's a real culture clash over here as Tony learns that the Dark Elves are maybe a little bit more than he bargained for and that maybe he's not entirely prepared to wage war against them. Just when those thoughts are settling though, Malekith, who used Tony's flesh to see into his heart, starts talking about Tony being an unwanted child and how the Dark Elves are no strangers to unwanted children; they just tend to eat them because, as Malekith puts it, what else are they good for? It calls back on some of the thoughts that Tony has had to put aside in order to deal with his city and the Mandarin rings but that are clearly still pretty powerful in his mind. That alone would make for an interesting story but putting Tony in Svartalfheim up against a vicious enemy powerful already wielding three rings that make him much more powerful seems like the recipe for success. We'll see next how the Dark Elves, with a notable hatred for iron, deal with one of Tony's offensive suits instead of his defensive one. Plenty of good stuff happening here and I think the adrenaline is really about to start pumping.

Captain Marvel 2
DeConnick (w) and D. Lopez (a) and Loughridge (c)

Captain Marvel is transporting the Nowlian girl Tic to the planet Torfa, where supposedly the rest of her people have been moved after the Builders destroyed their home planet. She and her ship, with an AI named Harrison, and her cat Chewie who, apparently every single person on Earth refused to watch (not that unbelievable), are intercepted by two smuggler ships guarded by a mercenary ship. She explains her mission but the mercenaries, on the order of their client, fire on her anyway. The ship takes damage quickly and Carol is forced into the fight herself, directing Harrison to protect the medical bay and get the thrusters up while she deals with and/or distracts the ships. Out in space she begins to tear apart the smuggler ships. The mercenary ship flees as the Guardians of the Galaxy show up to dispatch the ship on her tail. Carol's ship and the Guardians' ship link so that Rocket can help with the repairs but he pretty quickly starts attacking Chewie, swearing that it's a Flerken and not a cat. Carol and Star-Lord separate them and she finds out that Torfa seems to be a poisonous planet so perhaps bringing the girl there isn't the best plan. Meanwhile, the gunfire as Rocket attacked Chewie woke up Tic and she emerges as Star-Lord reveals to Carol that he's the son of J-Son, which isn't what Tic wanted to hear. She flees into Carol's ship, locking them all on the Guardians' ship in the hopes that she'll be able to steal it. Captain Marvel sets out after her by herself in the depths of space, anxious to get her ship back and to rescue her cat.

Good introduction of the Guardians here, with whom Carol is primed to spend a good amount of time. She's immediately accepted and the DeConnick does a pretty good job writing all of the Guardians, though we really only get extended dialogue and looks at Star-Lord and Rocket. In addition, any thought that the book might suffer unduly from the loss of Carol's supporting cast (Wendy, Spider-Woman, Tracy, Kit, Frank, etc) should be more or less assuaged here. We're only an issue removed from her leaving them all behind and going into space but it's clear that DeConnick's take on Carol and her character alone are certainly capable of carrying a book. Obviously the introduction of the Guardians and the hint from the first issue that Captain Marvel will form a team of her own don't hurt things but regardless, Carol has returned to this book as the same strong and confident character, totally able to drive a book, that she left the last series as. David Lopez's art is remarkably good and he draws a mean Carol as well as a mean suited-up Captain Marvel, all of which I was happy about and, admittedly, a little relieved about because I did not particularly care for Lopez's cover. Fans of the last series should absolutely be picking this one up. It has the same heart and the same enthusiasm as the first series, not to mention that there are already a couple of irons in the fire for story ideas and new characters. Even if you didn't read the first series, check this one out, see if the tone is for you. I find it hard to think it isn't.

Thursday, February 27, 2014

Marvel cancels AVENGERS AI, readies launch of ROCKET RACCOON

Couple of big news pieces this week, as, it seems, is true any week with new month solicits. First up:

Avengers AI cancelled after issue 12
Sam Humphries has made it known on his Tumblr that AVENGERS AI will be ending with issue 12. Along with the picture at left, he promised that the last three issues will be the wildest yet and thanked Marvel for giving him such a long leash, series artist André Araújo for his work on the series, and the fans for their support and love. Can't say I'm particularly surprised by this, as I've kind of been expecting this in many of my AVENGERS AI reviews, but it is nonetheless a little sad that the series wasn't able to really find its niche or its footing until it was too late (if it has or indeed will at all). This isn't a favorite series of mine by any stretch but there are bits and pieces here that made the story worth telling. Humphries fans shouldn't cry just yet though, even after the cancellation of UNCANNY X-FORCE and AVENGERS AI, as Humphries also promised that he had lots more coming from Marvel this year.

Marvel announces new Rocket Raccoon ongoing written and drawn by Skottie Young
Readers of this blog will probably know that I rather adore Skottie Young. I think his art is incredible, I think his sense of humor is strong, and his writing is solid (mostly his art is incredible, that's the biggest and best known aspect of Skottie). So, while I'm surprised and maybe a little skeptical about an ongoing series starring the always-strange Rocket Raccoon, I think that Marvel couldn't have picked a better creative lead for it. Just look at that art at left. Skottie Young is an immense talent and this sort of book could be the sort of book that is exactly up his alley. What's really intriguing, though, is the idea that maybe he'll get to draw a baby variant for his own book. That'd be real cool. Anyway, more Skottie Young art in the world is never a bad thing and it's Young's first shot at an ongoing in the greater Marvel Universe (he previously had been the artist behind Marvel's OZ books, but those don't really play in as much as you might think). ROCKET RACCOON is set to launch in July.

Friday, January 31, 2014

Guardians of the Galaxy 11, Miracleman 2, Thunderbolts 21

Guardians of the Galaxy 11
Bendis (w) and Pichelli (a) and Ponsor (c)

The Guardians of the Galaxy are still on the search for Thanos and still hunted by J-Son for defying his orders to stay clear of Earth. This doesn't stop Peter Quill from going to all of his favorite seedy places either hoping they won't look in some place so obvious or hoping to get into a fight, depending on who you ask. He, of course, ends up being drugged by a Skrull bounty hunter and carried away. The Skrull doesn't get far, though, as Gamora and Angela happen to be nearby and see the female Skrull coming out of the bar with Quill. The two stop her and Angela, to the chagrin of Gamora, beheads her. They all return to the ship to find that Rocket has bugged a Badoon frequency and they hear talk of a recent council meeting that ended with the Shi'ar vowing to take Jean Grey from Earth and put her on trial for her crimes as the Phoenix. The Guardians decide to stop it and, as we saw in the last ALL-NEW X-MEN, arrive just a few moments too late.

One of my problems with GUARDIANS OF THE GALAXY (and, in truth, Bendis as a whole on occasion) is that it sometimes feels like it wants to wholly disregard the rest of the Marvel Universe, both from the past and in the present. There's a debate about whether a writer in comics should be bound by a character's often long and complicated chronology or if that writer should tell the story worth telling with the character, even if it conflicts with something in the history. I tend to believe more in the latter because I think times change and these characters are ridiculously old in some cases. However, I think some deference should be paid to the character itself. For example, I think Peter Quill did have that wry sense of humor back in his past but he was a bit more serious and a bit more of a true leader type, reluctant as he may be to accept it. This one seems like a full-on goof with an occasional Mal Reynolds-like flair for the dramatic. I think part of his change to flippancy is the upcoming Guardians of the Galaxy movie, which has cast Chris Pratt, known best for his comedic turn as Andy in Parks and Recreation, in the role of Peter Quill. Still, it paints a different picture of Quill in the comics than what we'd seen before, seemingly changing his character to something it wasn't. In terms of the present-day incongruities, J-Son betrayed the council in INFINITY and, I guess I took it as assumed, the council knew of his betrayal. Captain Marvel and the Avengers knew for sure, I suppose it's possible that Captain America, learning the news, wouldn't have told anyone else in the council? It...seems unlikely. Yet here they are, their whole council reconvened and not mentioning it with J-Son flippant as his son for no real reason. Perhaps this, and other Bendis books, are meant to only be read as one series, telling the story he set out to tell with the characters with which he set out to tell it. Maybe they read perfectly fluidly by themselves. But when you're part of a bigger universe like this, you at least have to play by the rules of that universe a bit, not just when they're helpful to you (the Shi'ar must punish Jean Grey for her crimes as the Phoenix).

Miracleman 2
Moore (w) and Leach (a) and Oliff (c) and Anglo (w and a)

A couple more collected stories from WARRIOR as we see the first meeting between Mike Moran and Johnny Bates since Moran's memory of Marvelman returned. Johnny Bates, of course, was Kid Marvelman back in the early days but now, claiming to have lost his powers in the explosion that killed Young Marvelman, he's a normal human who owns an incredibly successful tech company. He invites Mike and Liz to his offices to talk but Mike quickly realizes things aren't as they seem. He asks Liz to leave and accuses Johnny of still having his powers and of lying for some nefarious purpose, which is certainly the case as Johnny reveals that he kept his powers after the explosion and now found himself the most powerful being on Earth at 16 and with no one to stop him. He, of course, is now a sociopath who wants only to rule and to destroy and his powers are stronger and he's more experienced than Marvelman. He annihilates Marvelman in combat and turns to face London as he wonders what to do next.

It's certainly an enticing story, one with an equal parts tragic and terrible villain for Marvelman's return to the modern era (safe and sound in good old 1982). It's a classic superhero story as the superhero gains his powers (or, in this case, regains) and finds himself pitted against an ultimate foe, someone seemingly better than him in every way and who has a personal connection to our hero. Most interestingly, this book reads like a modern comic more than most other books from the early '80s, without too much over explaining and with art that would fit into today's pantheon as well as any other era's. For someone who is solely a modern day reader, you may find the narration captions a bit overkill (though there are still some books that employ narrative captions today, they're far and few between. The biggest example I can think of from current Marvel is UNCANNY AVENGERS but even that one varies in how often it uses them, issue-to-issue) but that doesn't take anything away from the writing. Good book, certainly worth checking out and comparing to the books of then and now. Or just reading it because it's pretty good.

Thunderbolts 21
Soule (w) and Barberi (a) and Silva w/ Campbell and Mason (c)

The majority of the Thunderbolts are in Hell with Ghost Rider while Elektra and Punisher await their return with something resembling patience. In Hell, Ghost Rider tries to find a personal hell, a hell crafted specifically by a demon to ensure maximum punishment and pain to a single inhabitant, because those are easier to return to Earth from. However, their search for the perfect hell draws the notice and ire of Mephisto, who had since claimed Red Hulk as his own personal plaything. Unfortunately for Mephisto, he's no longer ruler of Hell and can't really enforce his ownership over the hell mark on Red Hulk's chest. This leads Leader to an idea: make an actual deal with the actual devil to get them out of Hell and put Mercy in it in exchange for dethroning the new ruler of Hell, who, of course, turns out to be Guido, formerly of X-Factor. Meanwhile, Elektra and Punisher go on an assassin journey as Elektra gets a job while the others are out of town. As Punisher begins to question how Elektra can know that she's assassinating people who deserve it, the entire house they're staking out is abruptly and violently destroyed. Mercy appears to Elektra, fresh off destroying the house, and demands to know where Red Hulk and Leader are.

Another good issue as the Thunderbolts are separated and have plenty to deal with on their plates. There's a nice moment for Leader as he gets to exercise his brain a bit constructing a legally binding contract with the devil. It's also an interesting juncture for the reader as we have to wonder whether he's putting things in there that will hurt Red Hulk or, say, Deadpool, who wants his own secret request added into the contract. Meanwhile, Ghost Rider chats with Venom about the purpose of the team and seems into the idea, leading to the probable induction of a new teammate. It's all made even more compelling as the Thunderbolts realize that Guido is the new ruler of Hell and they'll have to kill someone who's been a pretty good guy in the past in order to get what they want and fulfill their promise to Mephisto. As if that weren't enough to entertain, Elektra and Punisher, the two potentially least powerful members of the team (or, at least, most human, somehow), have to face down Mercy while the Thunderbolts in Hell get their business together. Should be a fun time because this book is constantly a fun time.