Showing posts with label sons of the serpent. Show all posts
Showing posts with label sons of the serpent. Show all posts

Wednesday, January 15, 2014

Daredevil 35, Thor: God of Thunder 17

Daredevil 35
Waid (w) and Samnee (a) and J. Rodriguez (c)


Matt rushes to the hospital with the news that Foggy's cancer has taken a turn for the worst. He gets there to find a new doctor treating him with a highly illegal but potentially life-saving drug. The doctor claims that he's associated with people who would rather keep Foggy alive and moves aside to allow high-ranking Serpent Society members in. They reveal to Matt that they have done extensive research on him and have figured out his entire backstory, right up to the moment he became Daredevil, meaning they know definitively who he is and how his powers work. Between that and the repercussions of them letting his identity and his weaknesses out into the world (not to mention leaving him disbarred and unemployed and therefore unable to foot the cost of the health insurance Foggy so desperately needs), they feel they have him pretty under their thumb, enough so, anyway, that they are prepared to hire him to defend one of their sons, who is charged with arson and twelve counts of murder. The fire that caused the deaths was a Serpent job but, the men maintain, Donald was not involved. So Daredevil has to choose to take the case and protect an innocent yet not-innocent man or walk away and potentially lose everything. He calls up Elektra to try to make up his mind, hoping that she'll spar with him to get him thinking. Before they can start, though, they run into a pair from the Serpent Society (unrelated to the Sons of the Serpent but clearly hired by the Sons of the Serpent in this case) guarding the ashes of the building Daredevil's investigating. After a quick fight, Elektra imparts some solid wisdom on DD that helps clear his mind and helps him make an unexpected decision. When Matt and Kirsten go into the courtroom the next day, he pulls off a gutsy move on the Serpents as he turns over lead defender duties to Kirsten and she sends him to the stand as their first witness. When she asks Matt's name, he offers "Daredevil."

Huge, huge shakeup to the DAREDEVIL book as this run comes to a close and gives way to another Waid/Samnee run. At least there's no doubt that the new run will be significantly different to this one now, huh? It's a bold choice for Waid and I think it's absolutely the right one to make. Waid came into a book that, as I've detailed plenty of times (most recently in my Top Books of 2013 list), was kind of a mess. Not that it was bad, just that it left its protagonist an angry shell of his former self, exposed but refusing to seem exposed, and very much on his own both by choice and by his actions. Instead of continuing the cycle, Waid broke from recent tradition and made Daredevil fun again. Of course, Waid's artists, from Paolo Rivera to Chris Samnee to Javier Rodriguez, were perfect fits and deserve much of the credit here as their crisp pictures and very sharply defined characters and bright colors went a long way to cement DAREDEVIL as something very different from its Alex Maleev/Michael Lark predecessors (for the record, I very much like both artists and they fit very well for the book at their respective times). Even in this issue, Elektra remarks that Daredevil is very "jocular," a big difference from the last time they met (which would be, if I'm not forgetting anything, SHADOWLAND, the height of angry DD). It's very true and it's perfect and now, even in this giant debacle, we're seeing a smart Daredevil who refuses to be played and who is playing his own game and still manages to have a good couple of moments with Elektra. Really nice issue, very interested to see how this last issue will play out.

Thor: God of Thunder 17
Aaron (w) and Lupacchino and Garney (a) and Svorcina and Loughridge (c)


Thor was the traitor to the League of Realms after all, with a bug slipped into him by one of Malekith's spies at the pub they went to. Fortunately, Thor had the foresight to realize that the Realm of Leagues may be better served if they banded together and used some sorcery of his own (which he offhandedly says he learned from Loki at some point) when he apparently killed Ud the troll. Sir Honeyshot and Screwbeard found Ud wandering the forests with a note from Thor on his back that explained everything and they followed Thor to Midgard, saving him and Lady Waziria from Malekith just as things looked their worst. After a long fight with Malekith and his band of dark elves, the hiding elves of Svartalfheim call on Thor to stop just short of killing Malekith, as they've come to a decision about their future. They've made Malekith their king, which, of course, enrages Thor but the Congress of Worlds has no choice but to accept. The All-Mother demand that Malekith serve the remainder of his time first unless he finds a proxy to do it for him. Lady Waziria steps forth, explaining that this is the only way to stop further bloodshed for her people. Thor knows, of course, that it only means more problems for the rest of the realms but it makes sense for Svartalfheim. Sir Honeyshot encourages Thor, though, saying that his ability to bring the League together as he did is as impressive as anything Malekith could have done. Of course, it won't necessarily help things when Malekith teams with Jotunheim and Muspelheim to form his own league, as the epilogue of the story hints.

Bold move by Aaron as the book ends and one that leaves him no end of stories to tell. I still don't love this arc as a whole but I can respect and appreciate the ending of it. I still a little feel like it's impossible to separate the book from the fantasy trope (thanks Lord of the Rings) of the unlikely banding together of heroes from different fantasy archetypes. It's also, as if there weren't enough things to compare it to, drawn to the audience's attention that this League of Realms is not entirely unlike Thor and the Warriors Three, which did not make things better (despite my affection for that group). Still, I suppose it's worth putting aside my boredom with that aspect of this issue (though not with this arc) to make way for the plot twist that is Malekith being named king of the dark elves. One of my issues with Aaron over in books like WOLVERINE AND THE X-MEN and the newer AMAZING X-MEN is that it often feels like the books talk down a little to the reader. Not necessarily the ideas or the characters, but the actual writing. I didn't think it was happening so much in the first two arcs of this series so I was pleased with that but this arc has gone for it a bit, with this issue particularly summarizing and name-dropping like a pro. Every character gets a name-check and, more obviously, a quick heritage-check which feels very forced and incredibly strange as it's the last issue of a five issue arc. Trust that the audience knows these people and where they come from and why it's so crazy they're together. If someone is picking up this issue as their very first THOR: GOD OF THUNDER issue, trust that they have the internet and can look it up or throw a better splash page on the book to briefly catch people up. Otherwise it makes the dialogue seem more than a little unnatural and slows the pace of the book. In the end, it's a nice little set-up that maybe took a little longer than I'd've liked getting ether. Should be some big things coming for Thor.

Friday, December 20, 2013

Daredevil 34, Indestructible Hulk 17, Thor: God of Thunder 16

Daredevil 34
Waid (w) and J. Rodriguez and A. Lopez (a) and J. Rodriguez (c)


Matt brings the piece of sacred text he took to Dr. Strange who admonishes him for stealing from Satana, swearing that will catch up to him. Strange also informs him that the text holds a secret word, a name that, when uttered, can have intense persuasive abilities but warns him that he'd have to research the word before saying if it had a harm on the user. Matt comes up with a plan to bring out the Serpents but he needs Kirsten McDuffie's help for it so he drops the not-Daredevil act and enlists her for her fearlessness. With the help of former Serpent Nate Hackett and favors called in (off-panel) to various Avengers, they put together a city-wide broadcast system for Matt to call out all of the Serpents. As he demands Jester be released to him alive, Kirsten reads the word out to prove they mean business. The Serpents comply but try to leave a trap for Daredevil, which he easily bests. However, Kirsten goes off book while Daredevil's roaming the streets and puts herself in harm's way while delivering an important message about the Serpents. The Serpents find her (tracking her from the wind behind her in the broadcast) and try to shoot her but Nate tackles her, saving them both long enough for Daredevil to bring the helicopter down. As they prepare to celebrate (seems like Matt and Kirsten may be getting back together), Kirsten gets a call from the office and tells Matt it has to do with Foggy.

Another really solid issue. Daredevil is on top of his game after a stretch of self-doubt and seemingly overwhelming odds. This one strikes again at the heart of Waid's run, showing Daredevil as resourceful, clever, fearless as ever, and just a ton of fun. The height of fun comes as Matt officially outs himself to Kirsten in the most show-off way ever, jogging backwards alongside her in the park, skipping over roots and obstacles, and, still as Matt Murdock, stopping a mugging under a bridge they cross. If Matt's going to reveal himself, this is how you want him to do it, particularly this iteration of Matt. Great story, solid cast, fun writing, and really incredible art. Even with Samnee off the book for a bit, it's been amazing to see Javier Rodriguez step so comfortably into the artist role and match the tone and pace of the book so perfectly. Also glad that Kirsten McDuffie doesn't even really mildly annoy me, which has been a downfall of Matt's typical love interest (other super-people very obviously excluded). Anxious about the word on Foggy but couldn't help laughing when the book ended with the worry about Foggy juxtaposed against the words "Next: Elektra." Oh boy, I'd love to see more Foggy-Elektra team-ups.

Indestructible Hulk 17
Waid (w) and C. Mann, S. Mann, and Sepulveda (a) and Staples (c)


INHUMANITY has struck and the big scientists of the Marvel Universe are out in force trying to learn more about the Terrigenesis and its effects. Banner demands Stark and Pym, who turn up in his lab, and the rest give him a 24-hour window to look into it alone, as the de facto expert on "monstrous physiological changes brought about by radiation." They give him his start but quickly take it back as things go south for Banner, who prepares to bring his team into the field only to find that they've been grounded by Maria Hill because at least one of them may undergo Terrigenesis. Pym and Stark return, now with Beast, before the window closes and see that Banner's project is in the form of a bomb, which immediately puts them on edge and they prepare to shut him down without listening to him. Banner can't stop himself and transforms, taking the bomb and leaping out of the lab. The other heroes chase him and fight valiantly to stop him before Beast and Pym point out that this is rather all Tony's fault for belittling Banner and Beast points out that maybe this bomb things will work. It's Tony's call, as the scientist who's known Banner longest, on whether they keep fighting or give up. After a moment's hesitation Tony shoots the bomb himself.

I really like this issue and it continues to play to the themes Waid has built up (something, judging solely by this issue and the above DAREDEVIL, that Waid is phenomenal at doing). Everything is here, making this a pretty solid jumping-on point if you're thinking about getting into this new HULK series. You can get a good sense of Banner's desire to impact the world with his science more, you get the way that the science and superhero community view Banner and the way he's been ostracized, you get a good quick look into his team, you get some solid action and some good writing, you get some good art, just a lot of really good things to this issue. I think, and this may sound like a weird sort of slight but isn't, that Waid might be the best at creating natural jumping-on points for readers. A lot of the would-be jumping-on points for books (which comics are constantly doing because it can be incredibly overwhelming to get new readers into a series that's had 50 years of history go into it) fall short because the writing is stunted, giving way too much exposition for new readers to follow or old readers to care about, or because it's such a basic introduction that it doesn't really tell anything about the character. Waid creates jumping-on points by rehashing themes of the book and establishing characters with little glances here and there, not with full-on stares. Great work overall, which is more than I can say about my attempts to quick-hit these things.

Thor: God of Thunder 16
Aaron (w) and Garney and Lupacchino (a) and Svorcina (c)


Malekith, having proven his point with the appearance of his new Frost Giant allies, disappears, leaving the League of Realms to sulk and stew and to point fingers. Everyone begins to believe there's a traitor in their midst, someone feeding information to Malekith. The most fingers start pointing at Lady Waziria and most of the League wants her burned alive. Thor, though, has his eyes set on the troll as their traitor and knocks him out before executing him. The League, somewhat in horror and not really believing he was the traitor (not to mention this won't please the troll community), disbands. Thor has a plan, though, and brings Waziria with him to Midgard to a hidden Dark Elf guard station. Shortly after their arrival, Malekith again strikes, leading Thor to assume that Waziria is indeed a traitor. However, Malekith reveals that Thor is the traitor by calling forth a horrible worm thing from his body.

The fight against Malekith rages on and it continues to be just a little bit boring. The actual fight stuff isn't that bad and some of the interactions aren't awful but the League of Realms stuff continues to feel a little too Lord of the Rings for me and it kind of cheapens the whole thing. I don't know if that's entirely fair to say since THOR: GOD OF THUNDER is a little too easily put into that fantasy camp, as the realms are populated almost entirely by fantasy tropes which kind of all spring from LOTR, meaning that any sort of team-up will have an LOTR feel to it regardless of its content. However, there is a cynical part of me viewing this arc as a cash in on November's Thor: The Dark World and a cash in on The Hobbit and the new one (with that dragon, you guys). I imagine the creative team was working on this book and then went to see the movie and was disappointed to learn that Malekith's role in the movie was less a cunning psychopath and more a set piece with maybe a total of five lines in two hours. Oh well, guess you should have put more Jane Foster and more...Kat Dennings character in this one. So I guess what I'm saying is "it could be worse."