Sunday, April 21, 2013

Daredevil 25, Daredevil: End of Days 7

Daredevil 25
Waid (w) and Samnee (a) and Rodriguez (c)

I want to start quickly by saying that I like the idea in some Marvel books to christen the writer and artist as, like in this book, "storytellers" instead of "writer" and "artist." This book does it and Hawkeye does it (they don't really say "storytellers," they just present Fraction and Aja's names together in the credits) in the Marvel books (there might be more but I can't think of them) and I would bet more indie comics do it. It just feels like a nice touch and a nice response to the question of who drives a book. They're both necessary. This book has a killer team-up too, with Eisner award winning Mark Waid teamed with this year's Eisner award nominee Chris Samnee (totally deserving). Anyway, onwards we go.
Last issue ended with someone who had been experimented on turning up at Matt's doorstep (well, Foggy's hospital room doorstep). Matt has this guy, Larry, lead him to the place where the experiments were done, though he reveals as they touch down that he knows it's a trap. Larry didn't seem to know, just like he didn't know that the people trying to trap Matt gave Larry a defective pacemaker. Larry dies on the spot and leaves Matt waiting for an attack. He falls into the building below him as the glass on the rooftop breaks. There he's soliloquy'd to by a new villain, who reveals that the experiments were just the test subjects, weak and enfeebled already. They figured out the correct concoction and used it on someone more capable. Enter this guy, dubbed Ikari (Japanese for "fury") who comes in wearing Matt's father's boxing robe and wielding two Kusurigama blades (they're like baby scythes). Matt gets overconfident, feeling that he's mastered his own powers and there's no way a guy who has only just gotten them could be as prepared as he is. He's wrong, though, as he finds himself pretty evenly matched against Ikari. They do pretty equal amounts of damage to one another before Matt realizes the need to wrap it up. He flees momentarily from Ikari, disappearing into a closed sporting goods store. The store is confusing to a radar sense, with many different objects and smells, and Matt lights a match near a smoke alarm to set off a sprinkler system. Matt hides out, waiting for Ikari to get close enough and revealing to the audience that his radar sense is maybe 5% of what it normally is in rain but he anticipates that Ikari, without long training and experience, won't even be up to that. As Ikari inches closer to Matt's hiding place, Matt starts to grab at a bat. Ikari, next to him now, suggests he grab the red one. In a moment of nearly unprecedented fear and horror, Matt realizes Ikari isn't blind and Ikari beats him to within an inch of his life, allowing him to leave but warning him that the person who sent him will kill Daredevil, somehow and when he least expects it, but sometime soon.
It's another great issue with fantastic art and a lot of really fascinating ideas. Whoever is behind this (there is certainly speculation to be had on that front) knows how to scare Matt and how to enrage him. He also knows how his powers work and how Matt is trained to use them. We also get to learn a bit more ourselves about how Matt's powers work and how he uses them. It's always a fun part in Daredevil books when we reach a point where Matt explains the best places for him to fight and we can kind of see how his environment shapes the way he fights. In this case, learning about the sprinkler system (and Matt's own worry that someone would use that against him) is pretty interesting and, another bonus, negates what Daredevil, the 2003 really bad superhero movie, said on the subject, which was that his radar sense was enhanced in rain. Any separation you can get from that movie the better. This series continues to be one of Marvel's best and this issue is no different. Wonderfully done.

Daredevil: End of Days 7
Bendis and Mack (w) and Janson and Sienkiewicz (a) and Hollingsworth (c)

I am not against reading. In fact, I am very pro-reading. I also love reading comic books. I appreciate that comic books have moved away from the "block of text" style of narration because it breaks up flow. Comics are, by their nature, an incredibly visual medium. There has to be something of a balance between art and word or else you're pretty much just writing a book. Or a script. Maybe script is a more apt description for where I'm going with this. Where I'm going with this is that the first page of this issue has 22 different boxes of narration over four-ish panels of art. I say "ish" because there's one drawing on the background that goes across the entire page and focuses as one to two panels and there are three actual panels on top of it. Don't get me wrong, I like the art in this book. I like both Janson and Sienkiewicz and I continue to think that the series has done a good job spanning Daredevil art styles and even artists. The first half of the book or so, though, is like the first page, with dialogue and narration just cluttering the page like crazy. And not particularly worthwhile dialogue. This is the problem with Bendis' need for snappy back-and-forth writing. It might work in television or movies because those are inherently different. You can see the scene under the words. The words might only take a few seconds to throw out. In this, the same conversation covers up the drawings and distracts from the scene while taking pages to get through. Also, one character who talks through a bunch of the first half, a secretary at the Daily Bugle, is super obnoxious and unpleasant to read. That doesn't help anything. So the question, then, is "is all of this dialogue/narration necessary?" I'd say some of it is. Certainly not all of it. The bonus of having an inherently visual medium is that you can allow your artist to do some work for you. You want to see Urich struggling with the things he's found out and the questions that remain? Look at the pictures. And Janson and Sienkiewicz show him that way. Throw in a couple lines about how frustrated he is, sure. You don't need to cloud a page with it all. It gets to a point where you're forced to start wondering what the level of trust in the artist is. Most of these problems disappear midway through the issue or so, as Ben Urich is attacked by the Hand and the narration and dialogue gives way to action. Here we actually start to get to new information, as Urich enters the apartment Melvin Potter said he'd sent plenty of costumes to before. On the computer, he sees all sorts of files, including one labelled "Map" and one labelled "One." Don't think that this is going to bring us to the secret of "Mapone" because apparently we'd rather save that for the LAST issue, as Urich views the files and we get to see his horror. It's weird to follow a character as our main narrator and see what he sees through the series only to, at the biggest reveal, not get to see what he sees. ANYWAY, the Hand finds Urich there and attacks, but he's saved again by the new Daredevil and Punisher. The new Daredevil rushes Ben to safety before going back to try to help fight the Hand with Punisher, who is mowing the ninjas down. When Daredevil returns to Urich, the reporter has an arrow through his gut. Daredevil rips off the mask to reveal Urich's adopted son Timmy as the new Daredevil. I have some problems with this, but I'd like to see where the last issue goes before airing them. I think I've said enough already.

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